Releases: OpenFusionProject/OpenFusionLauncher
OpenFusionLauncher v2.0.2
We're announcing the release of OpenFusionLauncher v2.0.2. This fixes an issue where the Vulkan option in the Graphics API setting was not working as intended, causing OpenGL to be incorrectly used instead.
- Added the missing DLL required for Vulkan functionality
- Enabled the Vulkan debug overlay in debug builds
Full Changelog: 2.0.1...2.0.2
OpenFusionLauncher v2.0.1
We're announcing the release of OpenFusionLauncher v2.0.1. This release contains a small batch of bug fixes and improvements. Thank you to everyone who provided feedback on the initial v2.0.0 release.
- Fixed the main.unity3d URL from build manifests being ignored.
- Fixed the custom titlebar (used on Linux) scrolling off the top of the window and gave the buttons a visual refresh.
- Fixed the login screen coming up twice on endpoint servers with multiple versions available when the "Remember Me" checkbox is not checked.
- Fixed the resource path being incorrectly set in certain Linux environments.
- Made the errors messages for common errors a little more clear & helpful.
Full Changelog: 2.0.0...2.0.1
We've made a change to the Windows installer that may fix an issue for some users where the launcher will not appear, but are still actively investigating (#7). For now, if this happens to you, you can manually install WebView2 to work around the problem.
OpenFusionLauncher v2.0.0 - Initial Release
Introducing OpenFusionLauncher, a complete rewrite of OpenFusionClient. OpenFusionLauncher supports everything OpenFusionClient does and more, with a bunch of new features and a visual refresh. To establish OpenFusionLauncher as the successor to OpenFusionClient, it will start at version 2.0. Although OpenFusionClient is currently still able to connect to the OpenFusion public servers, we will no longer be officially supporting it, so we encourage you to update as soon as possible.
For more details, please see the release blog post here.