Releases: Nukem9/dlssg-to-fsr3
Build 0.100
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.100
under Main Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.100:
- Tentative support for FSR 3.1 frame generation.
- Added extremely experimental support for Vulkan. Expect artifacts and disocclusion issues.
- Implemented even more aggressive hooking in the universal variants due to recent DLSS SDK changes.
- Revised a number of debug log prints.
Build 0.90
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.90
under Main Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.90:
- Added a universal zip archive for maximum game support. Separate READ ME.txts are included within each folder. Registry key tweaks are not required.
- Universal DLLs now automatically disable the EGS overlay due to hooking conflicts.
- Universal DLLs now bypass GPU architecture checks for stubborn games (Dying Light 2, Returnal).
- HDR luminance values are now queried from the active monitor, falling back to defaults when necessary.
- Fixed GPU driver crashes in Dying Light 2 with universal DLLs.
- Hardware accelerated GPU scheduling status is now logged.
Build 0.81
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.81
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.81:
- Fixed GPU hangs in certain games with major scene transitions (e.g. The Witcher 3).
- Miscellaneous smaller stability fixes and error checking.
- Added the ability to rename nvngx.dll to version.dll, winhttp.dll, or dbghelp.dll to avoid the registry key signature override requirement.
Build 0.80
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.80
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.80:
- Hopefully fixed all texture format conversion crashes (e.g. Hogwarts Legacy).
- Improved error logging, again.
Build 0.70
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.70
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.70:
- Error checking code rewritten.
- Logging code rewritten.
- Added better support for texture dimensions/formats changing at runtime.
- Added a developer config option to show only interpolated frames.
- Improved nvngx wrapper dll compatibility.
Build 0.60
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.60
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
0.60:
- The nag prompt at startup has been removed.
- Added a log file ("dlssg_to_fsr3.log") in the game directory.
- Added support for developer options and debug overlay ("dlssg_to_fsr3.ini").
- Miscellaneous stability tweaks.
Build 0.50
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.50
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
Installation instructions ("READ ME.txt") are provided in the corresponding zip archives. The DLSSTweaks Edition should be used if you have DLSSTweaks installed.
An Nvidia RTX graphics card is required. Streamline has hardcoded checks that ignore GTX cards. Consider this an alpha test.
Ko-fi Tip Jar | Enabling Frame Generation | HDR Support?
0.50:
- Experimental format conversion support. This MIGHT support HDR-enabled games.
Build 0.41
Builds have been moved to Nexus Mods.
Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.41
under Old Files)
Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.
Installation instructions ("READ ME.txt") are provided in the corresponding zip archives. The DLSSTweaks Edition should be used if you have DLSSTweaks installed.
An Nvidia RTX graphics card is required. Streamline has hardcoded checks that ignore GTX cards. Consider this an alpha test.
Ko-fi Tip Jar | Enabling Frame Generation | HDR Support?
0.41:
- 0.41 replaces dbghelp.dll with nvngx.dll for better game compatibility. >> Please delete the old dbghelp.dll versions from this mod first. <<
- DisableNvidiaSignatureChecks.reg is required to use this.
- Fixed accidental debug overlay.
- Miscellaneous tweaks.
Build 0.21
Installation instructions ("READ ME.txt") are provided in the corresponding zip archives. The DLSSTweaks Edition should be used if you have DLSSTweaks installed.
An Nvidia RTX graphics card is required. Streamline has hardcoded checks that ignore GTX cards. Consider this alpha test #3.
0.21:
- Fixed a typo in DLL path determination.
- Added explicit binary license.
Build 0.30
Installation instructions ("READ ME.txt") are provided in the corresponding zip archives. The DLSSTweaks Edition should be used if you have DLSSTweaks installed.
An Nvidia RTX graphics card is required. Streamline has hardcoded checks that ignore GTX cards. Consider this alpha test #4.
0.3:
- Fixed numerous game crashes (e.g. Starfield)