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OBT/1.0.15#45

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NotAlwaysTrue merged 5 commits intomasterfrom
master-1.0.15
Feb 9, 2026
Merged

OBT/1.0.15#45
NotAlwaysTrue merged 5 commits intomasterfrom
master-1.0.15

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Re-removed PF so it wont cause wired behaviours on items
Reduced MaxDegreeOfParallelism by 1
Code clean-up
Potentially fixed a bug related to gap list

Fixed Object reference not set to an instance of an object exception in EnemyAIController.cs UpdateLimbAttack()
…anything

Reduced MaxDegreeOfParallelism by 1 bcuz already a task there
Removed all RUN_PHYSICS_IN_SEPARATE_THREAD related code because these codes are no longer functional
Removed a duplicated loop in GameScreen
Removed mulitple unnessary parallel operations
@NotAlwaysTrue NotAlwaysTrue merged commit 740ace8 into master Feb 9, 2026
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@NotAlwaysTrue NotAlwaysTrue deleted the master-1.0.15 branch February 9, 2026 07:34
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