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Mini Golf with 3D Real Time Map Editor, 3D Spline Editor, Add and remove obstacles, Custom Raycasting

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CrazyPutting

Latest changes:

  • Updated to work with Java 11 (openjdk version "11.0.6" 2020-01-14).
  • Gradle updated from 2.14.1 to 5.4.1 (Latest compatible gradle with libgdx).
  • LibGDX updated to 1.9.10.
  • References to JavaFX erased.
  • Configuration file for VSCode (1.44) added.
  • Configuration file for Intellij (2020.1) added.
  • Minor changes in folder structure.
  • README.md updated.

Requirements

  • Java 11.
  • Gradle 6.3.

Run Executable

Run `Mini Golf Executable 2020.4.19.jar

The .jar is currently broken, in order to run the software use gradle.

Intellij & VSCode

Open a terminal in the root folder and run gradle desktop:run >> or Run DesktopLauncher.main file to launch the program in either Intellij or VSCode

To build a .jar file use gradle desktop:dist. The .jar will be located at ../desktop/build/libs.
A .jar (Mini Golf Executable 2020.4.19) is provided in the root of this repository for accessibility.

Features

  • 3D Real Time Map Editor
    • 3D Spline Editor
    • Add and remove obstacles
    • Custom Raycasting
  • Custom built physics
  • Three AI solvers
    • Basic Genetic Algorithm.
    • Genetic Algorithm with path finding.
    • Dantzig's simplex algorithm.

Images

Realtime 3D Splines map editor Obstacles and physics example

  • 3D graphics.
  • Map Editor (Real time editing).
    • Custom Raycasting to interact with the map.
    • Custom 3D Splines editing.
    • Obstacles addition and deletion.
    • UI.
  • Software architecture based on the Game Programming Patterns book.
    • Object Pooling.
    • Game Loop.
    • Component Pattern.
    • Command Pattern.
    • Etc.

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Mini Golf with 3D Real Time Map Editor, 3D Spline Editor, Add and remove obstacles, Custom Raycasting

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