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Fresh Start Defaults
These are the defaults for a fresh standard RiptOPL configuration. They apply when no saved master configuration is loaded. Updating the ELF does not reset saved settings, and a new installation folder can still discover settings on another device.
| Setting | Fresh default | Where to change it |
|---|---|---|
| Menu aspect ratio | 4:3; Widescreen off | Settings → Interface |
| Menu video mode | Auto; regional interlaced output | Settings → Interface |
| Theme | Built-in <OPL>
|
Settings → Interface → Theme |
| Coverflow | Available as the optional built-in <Coverflow> theme |
Settings → Interface → Theme |
| PSBBN Flow | Available as the optional built-in <PSBBN Flow> theme |
Settings → Interface → Theme |
| Cover and disc artwork | On | Settings → Interface → Artwork Settings |
| Notifications | On | Settings → Interface |
| PS2 logo | On | Settings → Game Launching |
| Sound effects, boot sound, background music | Off; stored volume 90 | Settings → Audio Settings |
| USB and other storage transports | Off | Settings → Game Sources |
| Device/tab start modes, including network, Apps and Favorites | Off | Settings → Game Sources |
| Default menu preference | Apps, once enabled | Settings → General & System |
| Confirm button | Circle; configurable | Settings → General & System |
| Remember last played | Off | Settings → General & System |
| Automatic VMC creation | Off | Settings → Game Launching |
| GameID barcode | Off | Settings → Interface |
The boot device can be enabled during discovery so that a loader started from USB can still find its own files. This is a boot-path exception to the disabled storage defaults, not a different display preset.
To use the previous widescreen/carousel presentation, select Widescreen: On
and Theme: <Coverflow> under Settings → Interface, apply the changes,
then save. Coverflow works in both 4:3 and 16:9; selecting it does not enable
widescreen. A theme supplied with a separate package may have a different name.
For the PSBBN Definitive Project Game Collection look, choose Theme: <PSBBN Flow> in the same picker,
then apply and save. It also supports 4:3 and 16:9 without changing the aspect setting.
Both flow themes use Left/Right to browse covers and Up/Down to change sources; R3 remains Favorite.
See PSBBN Flow for artwork and authoring details.
Existing settings_riptopl.cfg values override these defaults. The legacy
conf_riptopl.cfg can also be migrated. If the menu looks different after an
upgrade, inspect the active settings and configuration location rather than
deleting settings or saves to force a reset.
Menu video settings do not force the same video mode in games. Triangle + Cross at boot is an explicit 480p menu-recovery override, not the fresh default; Triangle + Circle selects Auto/interlaced recovery. Use the override suitable for the connected display.
Implementation references: setDefaults() and saved-setting loading in
src/opl.c, and the initial built-in theme and saved theme selection
in src/themes.c. Coverflow tuning defaults are three covers,
Large center scale (45), 200 ms animation, and side-cover dimming off; they take
effect when a theme uses the Coverflow renderer. PSBBN Flow keeps its own fixed perspective
layout (rounded square focal cover, six-cover turned tail) and 25-frame cubic animation; these tuning values do not change it.
Experimental PC CARD CF and DESR DVR ISO discovery both default to Off. Enable them explicitly in Game Sources; hardware checks still apply. See PC CARD CF and DESR DVR.
Source: docs/DEFAULTS.md @ 40c52ceb4578.
Start here
Storage and networking
- USB, MX4SIO and iLink
- MMCE
- Internal HDD: APA and exFAT
- PSX DESR DVR (experimental)
- PC CARD CompactFlash (experimental)
- SMB shares
- Network boot: UDPFS and UDPBD
- HTTP
- NBD server
Games and features
- Game image formats: ISO, ZSO, CHD and CSO
- Neutrino core
- PS1: POPStarter and Ember
- Per-game settings
- Virtual memory cards
- GSM video modes
- In-game reset
- Cheats
- PADEMU
- RetroAchievements
- Apps
Interface and customization
- Settings reference
- Controls
- Coverflow
- Favorites
- Theme engine
- Languages
- Japanese / Unicode game titles
Help and reference
- Troubleshooting
- ZSO format
- Backward-compatible PS3
- Credits and sources
- Features in other forks
- Project overview
Detailed references
- Documentation index
- Test builds and diagnostics
- VMC creation and recovery
- PC CARD CF implementation reference
- DESR DVR implementation reference
- Per-game parental lock
- SIO2MAN hook compatibility
- Fresh-start defaults and saved settings
- APA hard disk safety and code 402
- Autolaunch and global settings
- Folders, parental lock and audio
- Language maintenance
- HTTP server conformance tools
- APA recovery tool