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Summary of ChangesHello @NangInShell, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! 此拉取请求主要关注VSET应用程序的一系列优化和功能增强。主要改进包括带有自定义窗口控件和更新布局的刷新用户界面,一个更强大的系统来管理和显示硬件信息(CPU、GPU、内存),以及引入了外部超分模型的动态加载功能。此外,预处理选项中新增了QTGMC去隔行滤镜,为用户提供了更高级的视频质量控制。底层的视频处理逻辑也已重构,以提高可维护性和清晰度。 Highlights
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Code Review
This pull request introduces significant updates across the application, focusing on system information integration, UI enhancements, and refactoring of video processing logic. The application version is bumped to 4.4.1. Key changes include:
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System Information & Model Management: New functions
getMemoryInfo()andgetExtraSRModelList()were added tosrc/main/getSystemInfo.tsto retrieve system memory and dynamically list available extra Super Resolution (SR) models. These are exposed to the renderer via new IPC channels (GET_MEMORY_INFO,GET_EXTRA_SR_MODEL_LIST). TheSystemInfoStorein the renderer now manages and fetches CPU, GPU, memory, and SR model lists, initializing them on application startup. TheEnhancePage.vuecomponent was updated to dynamically load SR extra model options based on the fetched list and includes a watch forSRMethodValueto trigger model loading. -
Video Processing Refactoring: The
runCommand.tsfile was refactored to extract video information gathering into dedicated helper functions:getInputVideoInfo()(usingffprobe) andgetOutputVideoInfo()(usingvspipe --info). This improves modularity and clarity in the command execution flow. ThegetCorePath.tsfile now includesensureVpyDir()to create a dedicated directory for VPY files, andgetGenVpyPath()was updated to use this new directory. -
UI/UX Improvements: The main Electron window (
src/main/index.ts) now uses a custom frame (frame: false) with increased default and minimum dimensions (1000x875). Custom window controls (minimize, maximize, close) are implemented via IPC insrc/main/index.tsand exposed to the renderer throughsrc/preload/index.ts. TheApp.vuecomponent was updated to render a custom title bar with these controls and a new bottom bar.HomePage.vuenow displays memory information and a project link, and various components (EnhancePage.vue,FilterPage.vue,OutputPage.vue) received visual updates, including wrapping sections inn-cardcomponents and adjusting spacing and styling for tabs and sliders. -
Filter Enhancements: A new pre-processing filter, QTGMC, was added to
FilterPage.vue, allowing users to enable it and select a preset. This involved adding new state variables inFilterStore.tsand updatinggetVpy.tsto include the QTGMC command in the generated VPY content.
Review Comments: The review comments primarily highlight consistency issues with strict equality operators (=== vs ==) in checkSetting.ts and a potential unit discrepancy (M vs m) in getFFmpeg.ts for bitrate. One comment also seeks clarification on a v-model change from Vfi_cudagraph to Sr_cudagraph in EnhancePage.vue, suggesting it might be a correction for a previous binding error.
| <span class="demonstration" style="font-size: 15px;color: black;">cuda_graph</span> | ||
| <el-switch | ||
| v-model="Vfi_cudagraph" | ||
| v-model="Sr_cudagraph" |
| } | ||
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| if (useVfi.value === true) { | ||
| if (useVfi.value == true) { |
| if (RifeModelValue.value === 'v4_21' || RifeModelValue.value === 'v4_22' || RifeModelValue.value === 'v4_22_lite' || RifeModelValue.value === 'v4_23' | ||
| || RifeModelValue.value === 'v4_25' || RifeModelValue.value === 'v4_25_lite' || RifeModelValue.value === 'v4_25_heavy' || RifeModelValue.value === 'v4_26' | ||
| || RifeModelValue.value === 'v4_26_heavy') { | ||
| if (RifeEnsembleValue.value == true) { |
| if (RifeModelValue.value == 'v4_21' || RifeModelValue.value == 'v4_22' || RifeModelValue.value == 'v4_22_lite' || RifeModelValue.value == 'v4_23' | ||
| || RifeModelValue.value == 'v4_25' || RifeModelValue.value == 'v4_25_lite' || RifeModelValue.value == 'v4_25_heavy' || RifeModelValue.value == 'v4_26' | ||
| || RifeModelValue.value == 'v4_26_heavy') { |
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将 RifeModelValue.value === 'v4_21' 等严格相等比较更改为 ==。在 JavaScript/TypeScript 中,建议使用严格相等运算符 === 和 !==,以避免隐式类型转换可能导致的意外行为。请考虑将其改回 ===。
| if (RifeModelValue.value == 'v4_21' || RifeModelValue.value == 'v4_22' || RifeModelValue.value == 'v4_22_lite' || RifeModelValue.value == 'v4_23' | |
| || RifeModelValue.value == 'v4_25' || RifeModelValue.value == 'v4_25_lite' || RifeModelValue.value == 'v4_25_heavy' || RifeModelValue.value == 'v4_26' | |
| || RifeModelValue.value == 'v4_26_heavy') { | |
| if (RifeModelValue.value === 'v4_21' || RifeModelValue.value === 'v4_22' || RifeModelValue.value === 'v4_22_lite' || RifeModelValue.value === 'v4_23' | |
| || RifeModelValue.value === 'v4_25' || RifeModelValue.value === 'v4_25_lite' || RifeModelValue.value === 'v4_25_heavy' || RifeModelValue.value === 'v4_26' | |
| || RifeModelValue.value === 'v4_26_heavy') { |
| return false | ||
| } | ||
| if (RifeScaleValue.value !== 1.0) { | ||
| if (RifeScaleValue.value != 1.0) { |
| if (RifeScaleValue.value !== 1) { | ||
| if (RifeModelValue.value !== 'v4_0' && RifeModelValue.value !== 'v4_2' && RifeModelValue.value !== 'v4_3' | ||
| && RifeModelValue.value !== 'v4_4' && RifeModelValue.value !== 'v4_5' && RifeModelValue.value !== 'v4_6') { | ||
| if (RifeScaleValue.value != 1.0) { |
| if (RifeModelValue.value != 'v4_0' && RifeModelValue.value != 'v4_2' && RifeModelValue.value != 'v4_3' | ||
| && RifeModelValue.value != 'v4_4' && RifeModelValue.value != 'v4_5' && RifeModelValue.value != 'v4_6') { |
There was a problem hiding this comment.
将 RifeModelValue.value != 'v4_0' 等严格相等比较更改为 ==。在 JavaScript/TypeScript 中,建议使用严格相等运算符 === 和 !==,以避免隐式类型转换可能导致的意外行为。请考虑将其改回 ===。
| if (RifeModelValue.value != 'v4_0' && RifeModelValue.value != 'v4_2' && RifeModelValue.value != 'v4_3' | |
| && RifeModelValue.value != 'v4_4' && RifeModelValue.value != 'v4_5' && RifeModelValue.value != 'v4_6') { | |
| if (RifeModelValue.value !== 'v4_0' && RifeModelValue.value !== 'v4_2' && RifeModelValue.value !== 'v4_3' | |
| && RifeModelValue.value !== 'v4_4' && RifeModelValue.value !== 'v4_5' && RifeModelValue.value !== 'v4_6') { |
src/renderer/src/utils/getFFmpeg.ts
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| } | ||
| else { | ||
| cmd_minor += `"-b:v" "${bitValue.value}M" ` | ||
| cmd_minor += `"-b:v" "${bitValue.value}m" ` |
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/gemini review |
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Code Review
本次 PR 进行了大量的优化和功能增强。主要包括:
- UI/UX 优化: 引入了无边框窗口设计,并对多个页面的布局和样式进行了现代化改造,使用了卡片式设计,使界面更加美观和易用。
- 核心功能重构:
runCommand.ts中的命令执行逻辑被重构为多个独立的辅助函数,提高了代码的模块化和可读性。 - 新功能:
- 新增了对可变帧率(VFR)视频的检测,并会自动跳过处理,避免音画不同步问题。
- 在“增强”页面,外部超分模型(Extra SR Model)现在可以动态加载,用户只需将
.onnx模型文件放入指定目录即可使用。 - 在“滤镜”页面,新增了 QTGMC 反交错滤镜选项。
- 在主页显示更多系统信息,如内存大小,并能智能过滤掉虚拟显卡。
- 状态管理: 引入了 Pinia store (
SystemInfoStore) 来集中管理系统信息,取代了之前在组件内直接调用 IPC 的方式,提升了状态管理的健壮性。
代码整体质量很高,重构和新功能都实现得很好。我发现了一些可以改进的小问题,主要涉及类型安全、拼写错误和 FFmpeg 参数的标准化,具体请看我的评论。
| async function getInputVideoInfo(video: string): Promise<{ | ||
| hasAudio: boolean | ||
| hasSubtitle: boolean | ||
| videoStream: any | ||
| frameRateMode: string | ||
| frameCount: string | ||
| frameRate: string | ||
| resolution: string | ||
| audioText: string | ||
| subtitleText: string | ||
| }> { |
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为了提高代码的可读性和可维护性,建议为 ffprobe 和 mediainfo 的输出定义类型接口,而不是使用 any 类型。这可以提供更好的类型安全和自动补全支持。
例如,您可以定义以下接口:
interface FfprobeStream {
codec_type?: 'video' | 'audio' | 'subtitle';
nb_frames?: string;
avg_frame_rate?: string;
width?: number;
height?: number;
[key: string]: any;
}
interface MediaInfoTrack {
'@type': 'Video' | 'Audio' | 'General' | string;
FrameRate_Mode?: string;
[key: string]: any;
}然后更新 getInputVideoInfo 函数的返回类型:
async function getInputVideoInfo(video: string): Promise<{
hasAudio: boolean
hasSubtitle: boolean
videoStream: FfprobeStream | undefined
// ... 其他属性
}>在函数实现中,您可以使用这些类型来查找流:
const videoStream = allStreams.find((s: FfprobeStream) => s.codec_type === 'video')
src/renderer/src/App.vue
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| /* 左侧边栏 */ | ||
| .left-sider { | ||
| ackground: #ffffff; /* 白色背景 */ |
src/renderer/src/utils/getFFmpeg.ts
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| } | ||
| else { | ||
| cmd_minor += `"-b:v" "${bitValue.value}M" ` | ||
| cmd_minor += `"-b:v" "${bitValue.value}m" ` |
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…kground color typo in App.vue; update bit rate unit in getFFmpeg.ts
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/gemini review |
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Code Review
This pull request introduces significant updates to the application, focusing on system information integration, enhanced video processing capabilities, and UI/UX improvements. Key changes include upgrading the project to use ES module syntax, updating the application version, and refining child process management by removing a potentially problematic ffmpeg.proc.stdin.end() call. System information retrieval has been expanded to include memory details and dynamic loading of extra Super Resolution (SR) models, with new IPC channels added for these features and for window control (minimize, maximize, close). Video processing now incorporates MediaInfo.exe to detect Variable Frame Rate (VFR) videos, skipping them with a warning to prevent audio/video desynchronization issues, and separates input/output video information gathering into dedicated functions. The UI has been revamped with a custom title bar for window controls, updated window dimensions, and improved styling across various pages using n-card components for better organization. Specifically, the 'Enhance' page now dynamically loads SR models, and the 'Filter' page introduces QTGMC deinterlacing options. The 'Home' page displays more comprehensive system info, including filtered GPU lists and memory, while the 'Render' page now provides more informative error messages from CheckSetting() and uses a new 'VideoPlay' icon for the start button. Additionally, .vpy and .lwi files are now ignored in .gitignore, and the .vpy file generation logic has been updated to store these files in a dedicated directory. Review comments highlighted an inconsistency in optional chaining for window control functions and the presence of an unused stderrOut variable in runCommand.ts.
| if (mainWindow?.isMaximized()) { | ||
| mainWindow.unmaximize() | ||
| } |
| // eslint-disable-next-line unused-imports/no-unused-vars | ||
| let stderrOut = '' // 用于保存 stderr 内容 | ||
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| vspipeInfoProcess.stdout.on('data', (data: Buffer) => { | ||
| const str = iconv.decode(data, 'gbk') | ||
| vspipeOut += str | ||
| event.sender.send(IpcChannelOn.FFMPEG_OUTPUT, `${str}`) | ||
| }) | ||
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| vspipeInfoProcess.stderr.on('data', (data: Buffer) => { | ||
| const str = iconv.decode(data, 'gbk') | ||
| stderrOut += str | ||
| event.sender.send(IpcChannelOn.FFMPEG_OUTPUT, `${str}`) | ||
| }) |
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变量 stderrOut 被赋值但从未被使用。这是一个无用的变量,建议移除以保持代码整洁。
vspipeInfoProcess.stdout.on('data', (data: Buffer) => {
const str = iconv.decode(data, 'gbk')
vspipeOut += str
event.sender.send(IpcChannelOn.FFMPEG_OUTPUT, `${str}`)
})
vspipeInfoProcess.stderr.on('data', (data: Buffer) => {
const str = iconv.decode(data, 'gbk')
event.sender.send(IpcChannelOn.FFMPEG_OUTPUT, `${str}`)
})…ips for better user guidance in EnhancePage.vue and FilterPage.vue; update SystemInfoStore.ts to remove unnecessary persistence
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