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Initial commit using new rendering #124

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  • Pre and post rendering methods added

* Pre and post rendering methods added
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This is basically a temp PR so you can see all the changes.

super(renderOnto);

this._preRender = preRender;
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Why capture the preRender function when it's passed into the render function? Or vice versa, why not use the preRender function that's passed into the Render function.

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