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CRT Royale and CRT Royale Kurozumi shaders for use with the accurate PPU only in bsnes. These also work on the Super Nintendo cores of ares and Higan. The accurate cores always output in the Super Nintendo's high resolution of 512x480 and these shaders fix the jittery interlacing that occurs in this mode. A big thanks to Hizzlekizzle for his hel…

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Michael-Prince-Sharpe/bsnes-Accurate-PPU-Shaders

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bsnes Accurate PPU CRT Shaders

CRT Royale and CRT Royale Kurozumi shaders for use with the accurate PPU only in bsnes. These also work on the Super Nintendo cores of ares and Higan. The accurate cores always output in the Super Nintendo's high resolution of 512x480 and these shaders fix the jittery interlacing that occurs in this mode.

The Shaders folder needs to be placed inside the same folder as the .exe for bsnes (accurate PPU only), higan (SNES core) or ares (SNES core).

A big thanks to Hizzlekizzle for his help with creating this fix.

Michael Prince Sharpe

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CRT Royale and CRT Royale Kurozumi shaders for use with the accurate PPU only in bsnes. These also work on the Super Nintendo cores of ares and Higan. The accurate cores always output in the Super Nintendo's high resolution of 512x480 and these shaders fix the jittery interlacing that occurs in this mode. A big thanks to Hizzlekizzle for his hel…

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