Project carried out as part of the video game development course at HELHa
HELHa Website
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Report Bug
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The playable character will move on a "map" where he will randomly meet monsters he will have to fight. It will have a starting level of 1 and characteristics such as :
- Attack
- Defense
- Magic
- ...
The more monsters he beats, the more experience he will gain and the more he will increase his level and characteristics.
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|---|---|---|
| Kevin "Nevo067" Opese | Corentin "TigrouSimba" Nya | Martin "mars073" Leroy |
| UI Design and combat/loot system | Monster, character and inventory system | Basic systems, game map and animations |
Obviously, clone or download the project:
git clone https://github.com/Mars073/groupeA05.git- On Window
- Open the
pgroupeA05\pgroupeA05.cbpfile with Code::Blocks - Include SFML libraries, the default folder in the project is
C:\libs\SFML. You can also add all DLL files to thebin\Debug\folder. - Build F9 & Enjoy.
- Open the
- On Linux
- Open the
pgroupeA05\pgroupeA05_linux.cbpfile with Code::Blocks - Everything is ready, you can Build and run F9 σ(≧ε≦o)
- Open the
** NOTE **: it is necessary to install the
openaldevel on some linux
Fedora:
sudo dnf install openal- On map You can use the Z↑, D→, S↓ or Q← key to move your character on the map.
All elements of the game remain the property of their intellectual author(s) and can be deleted upon request.
- Graphics:
- Game sprites: RPG Maker
- Title bg: Goblin Slayer + Dofus
- Musics:
- Title music: Main Theme 04
- World 0 : Voyage of Mystic Sea
- World 1 : Shopping District
- World 2 : Caos and Despair
Distributed under the MIT License. See LICENSE for more information.



