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C++ Software Renderer

Credit

I would like to give due credit to my friend Edem Hoggar(https://github.com/Frostbiiten) for his software renderer which inspired mine.

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Screen.Recording.2026-01-02.at.12.09.27.AM.mov
Screen.Recording.2025-12-31.at.8.56.00.PM.mov
Screen.Recording.2025-12-29.at.5.18.35.PM.mov
Screen.Recording.2025-12-29.at.3.06.24.PM.mov
Screen.Recording.2025-12-29.at.1.20.24.AM.mov

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A minimal software renderer in C++. Currently sits at <600 lines of code. Includes loading meshes, multithreaded rasterization, and more

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