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Added help to --dx12-ags-inject-markers options
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JerryAMD committed Jan 21, 2025
1 parent 969a494 commit a720fbf
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3 changes: 3 additions & 0 deletions tools/replay/replay_settings.h
Original file line number Diff line number Diff line change
Expand Up @@ -363,6 +363,9 @@ static void PrintUsage(const char* exe_name)
GFXRECON_WRITE_CONSOLE(" \t\tGenerate unique names for all ID3D12Objects and");
GFXRECON_WRITE_CONSOLE(" \t\tassign each object the generated name.");
GFXRECON_WRITE_CONSOLE(" \t\tThis is intended to assist in replay debugging.");
GFXRECON_WRITE_CONSOLE(" --dx12-ags-inject-markers");
GFXRECON_WRITE_CONSOLE(" \t\tLabel each API calls as block index of the trace");
GFXRECON_WRITE_CONSOLE(" \t\tRadeon™ GPU Detective could dump the label for debugging.");
GFXRECON_WRITE_CONSOLE(" --batching-memory-usage <pct>");
GFXRECON_WRITE_CONSOLE(" \t\tMax amount of memory consumption while loading a trimmed capture file.");
GFXRECON_WRITE_CONSOLE(" \t\tAcceptable values range from 0 to 100 (default: 80)");
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