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Lucas8448/README.md

Lucas Bateson

Software for understanding systems. I build simulation, infrastructure, and low-level systems software in Rust and TypeScript, with production work at NAV IT and a bias toward correctness, accessibility, and maintainability.

l3s.menotesLinkedInemail

Featured work

Project Signal
deadreckon Guidance and dead-reckoning simulation under imperfect state information.
propagator Composable physical state propagation with numerical integration, forces, and environment modeling.
oxidize Real-time voxel rendering performance study with chunked worlds and dynamic meshing.
2d-heat-diffusion Interactive Rust heat-equation solver with steel-color visualization.
yggdrasil no_std UEFI hobby OS that boots in QEMU.
sandbox Small systems and simulation experiments.

What I work on

Area Tools
Simulation Rust, numerical methods, RK4, physics modeling, state estimation
Systems no_std, UEFI, QEMU, Linux/macOS, performance profiling
Product infrastructure TypeScript, React, Kotlin/Ktor, Cloudflare, CI/CD, self-hosting

More project notes live at notes.l3s.me, including Rust physics simulation, heat diffusion, self-hosted deployment, and from-scratch ML notes.

Pinned Loading

  1. Fagprove-Monorepo Fagprove-Monorepo Public archive

    Kotlin 1

  2. deadreckon deadreckon Public

    Deterministic missile guidance and interception simulation under imperfect state information.

    Rust 2 1

  3. Lucas-William-Bateson/foundry Lucas-William-Bateson/foundry Public archive

    Complete CI/CD suite to replace Self Hosted Github Actions

    Rust 1

  4. neural-nets neural-nets Public

    Learning the core concepts of creating and training neural networks

    Rust

  5. F21-Fyrstikken/Fyrstikken F21-Fyrstikken/Fyrstikken Public

    F21 VGS sin nettside for den 氓rlige prisutdelingen

    Astro 3

  6. navikt/pensjonskalkulator-frontend-monorepo navikt/pensjonskalkulator-frontend-monorepo Public

    A monorepo for pensjonskalkulator

    TypeScript 1