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@LordFokas LordFokas commented Oct 3, 2024

Changelog

Added

  • (tech) integration plugins
  • (tech) syntetic layers and overlays
  • (tech) UI library
  • (feat) FTB Chunks integration
  • (feat) Grid overlay
  • (feat) entity overlay (per type)
  • (feat) servers can disable maps / layers / overlays
  • (tech) gui fragment system
  • (feat) can manage waypoints from world map
  • (tech) retrocompatible evolving data format
  • (feat) death waypoints
  • (feat) server can require the client to have arbitrary items in the inventory to update or see the map

Fixed

  • offset mistake in map renderer
  • large labels no longer render outside minimap

Changed

  • (tech) a million API breaking changes
  • (feat) Maps / Layers / Overlays show origin mod name
  • (tech) logic based on layer / overlay type uses Type enum instead of some random field
  • (tech) all layers have icons, rules for bottom layers, cannot toggle bottom layers
  • (tech) move WorldMap UI panels to external components
  • (tech) removed the ISomething prefix from as many interfaces as possible
  • (tech) reworked storage system, better storage API
  • (feat) new waypoint editor gui
  • (feat) new waypoint manager gui
  • (feat) colored icons for map components, grayscaled on disable (via GLSL Fragment Shader)
  • (feat) Aerial View map uses more realistic colors and advanced blending

Removed

  • stupid IScreenSkipsMinimap interface
  • stupid IOSupplier interface
  • stupid IStorageFactory interface

LordFokas and others added 27 commits October 15, 2024 19:36
BME-131 [WIP] Transparency progress squashed commit
BME-117 Add keybind to toggle minimap visibility
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3 participants