Backend Developer (TypeScript / Node.js)
Looking for a job
Languages knowledge: Russian (Native), English (B1);
Time-Zone: Europe/Moscow, UTC+3 (GMT+0300, MSK);
I had commerce experience like for around 1 year working as FullStack TypeScript Developer and Backend TypeScript Developer, right now I mostly want to work on REST services.
| Frameworks/Languages | Principles | Technologies |
|---|---|---|
| - Node.JS; - TypeScript; - Nest.JS; - SQL; - TypeORM; |
- SOLID; - Clean Architecture; - Data-Driven-Design; - MVC; - REST API; |
- PostgreSQL; - Docker; - Github CI/CD; |
Actually I deleted most of my previous projects and barely can remember them. I was starting from developing of Discord bots in Python, then in JavaScript and then in TypeScript.
I don't have any cool public projects in TypeScript and you can only look how I was solving test tasks for interviews in my repositories.
This is a game born from Space Station 13 which is being developed in C# in its own engine called RobustToolbox.
Actually I was working on forks based on this game. Firstly I came to Space Stories project where I started my path as game-dev and path of C# developer, I worked here for couple of months in free pace combining it with high school and leaved due to conflict with Space Stories director. I leaved with a couple of people and then we decided to start our own project based on Space Station 14.
Long story short, I'm chief developer which initiated the entire development and is actively continuing to work on the project. I am working both on creating new content, as well as conducting a code review. I'm the owner of the project.
https://github.com/space-exodus
https://github.com/space-exodus/Monolith
https://github.com/space-exodus/space-station-14 (no longer supported)
I've got a lot of experience with C#, RobustToolbox, ASP.NET. Got a lot of experience in math, OpenGL and GPU work. Got a lot of experience of working in a projects with truly big codebases. Got a lot of experience of working with other people and being their leader.




