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BEGiN Learning Unity / C# technical exam

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Unity Developer Test

Credit: This test was originally created by Joe Shochet, co-founder and CTO of codeSpark. Thanks, Joe!

Instructions

1. Implement a basic tangram game in Unity, starting from our project template.

2. Clone or fork this Unity project on github.

3. Implement the Piece.cs class to add things like:

  • Moving pieces
  • Rotating pieces
  • Puzzle completion detection
  • Sounds and other effects for polish
  • Other fun ideas!

4. Feel free to add more classes, models, small plugins, and modify any of the prefabs and setup given.

5. Time expectation is around 2-3 hours.

It is not expected that you will build a fully completed game, so it is up to you how you spend your time. Our audience is aged 4-10; create a gameplay experience that will be easy for young kids.

Requirements

This project template was built in Unity 6000.0.38f1. Any Unity 6 LTS should work!

Target Desktop, WebGL, Android, or iOS.

Rubric

Your submission will be evaluated on code quality, readability, sophistication, and gameplay feel. When completed, email [email protected] with the following:

1. Zip of your Unity project (or link to a github fork, cloud file, etc). No need to create a build, but if you want to, you can include or link that too.

2. Any implementation notes, planning docs, assumptions, or design thoughts you’d like to include.

3. Estimate of time spent (expectation is around 2-3 hours).

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