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add some lotr configs to the defaults#24

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Kynake merged 1 commit intoKynake:masterfrom
mist475:feat/lotr-configs
Dec 24, 2025
Merged

add some lotr configs to the defaults#24
Kynake merged 1 commit intoKynake:masterfrom
mist475:feat/lotr-configs

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@mist475
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@mist475 mist475 commented Dec 20, 2025

Ive been using these changes locally for years but its been some time since I tested them fully.
The lotr leaves might need an exclusion for the falling leaves as lotr adds it's own particle for at least one iirc but I haven´t tried that yet. I'll add a follow up pr in case it's needed.

@Kynake
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Kynake commented Dec 24, 2025

Tested this out locally, LOTR adds many trees, most are fine, but seems that a few specific trees have their own custom leaf VFX, and could be excluded later:

  • Mallorn
  • Green-oak
  • Red-oak
  • Mirk-oak

Bush leaves don't have the falling leaf VFX (which is how it should be)

@Kynake Kynake merged commit a626426 into Kynake:master Dec 24, 2025
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@Kynake
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Kynake commented Dec 25, 2025

Tested this out locally, LOTR adds many trees, most are fine, but seems that a few specific trees have their own custom leaf VFX, and could be excluded later:

* Mallorn
* Green-oak
* Red-oak
* Mirk-oak

Fixed as of aac4ecd (These leaf blocks won't render BF's falling leaf VFX even when it's enabled)

@mist475 mist475 deleted the feat/lotr-configs branch December 25, 2025 08:02
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2 participants