Fix #1626 Set skinned mesh at root#1627
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Even if the transform is not needed for the skinned mesh, there may be child objects that need the transform. The importer handles this by possibly creating a new node to attach the skinned mesh to. Example
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Copying from #1626 (comment) —
^See @scurest's #1626 (comment), my comment doesn't need to block the PR. |
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Trying a fix to the case described by @scurest |
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So, any other cases that breaks or are not solved? |
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Note: This breaks driver detection for now |
Fix #1626
Set skinned mesh at root
Note : Need to be fully tested