Releases: JuliaGL/GLFW.jl
Releases · JuliaGL/GLFW.jl
v3.4.3
v3.4.2
GLFW v3.4.2
Merged pull requests:
- Update README GLFW title (#219) (@musm)
- fix GetMonitorName if no monitor is connected (#223) (@SimonDanisch)
- Make
GetKey(win, KEY_ESCAPE) == PRESS
work (#225) (@cmcaine) - Fix #225 (#226) (@cmcaine)
- Ignore SetWindowIcon calls on MacOS (#237) (@pbouffard-muon)
Closed issues:
v3.4.1
GLFW v3.4.1
Closed issues:
- GLFW does not rebuild correctly after build failure (#178)
- Segfaulting on GLFW.CreateWindow with Julia v1.5.0 (#201)
- GLFW.SetWindowUserPointer/GLFW.GetWindowUserPointer (#206)
- [Vulkan] Creating window surface cannot work on macOS (#207)
- inaccurate performance counters (#209)
- Compatability with julia-vscode? (#210)
- test fail for Manjaro on Renoir APU (#212)
Merged pull requests:
- relax type constraint of GetMouseButton (#205) (@ffreyer)
- update to GLFW 3.3.3 (#213) (@SimonDanisch)
- remove redundant & broken ci's, add gh-actions (#214) (@SimonDanisch)
- fix badge (#216) (@SimonDanisch)
v3.4.0
v3.3.0
GLFW v3.3.0
Merged pull requests:
v3.2.2
v3.2.2 (2020-01-29)
Closed issues:
- Upgrade to 3.3.2 (#195)
Merged pull requests:
- Bump GLFW_jll compat and version (#196) (asinghvi17)
v3.2.1
v3.2.0
v3.1.0
v3.1.0 (2019-08-10)
Merged pull requests:
v3.0.0
- Upgraded to GLFW v3.3.
- Dropped support for Julia v0.7.
- Switched package metadata from
REQUIRE
toProject.toml
. - Switched package build process from
BinaryDeps
toBinaryProvider
. - Windows and MacOS builds are downloaded from https://github.com/JuliaGL/GLFWBuilder.
- Linux builds continue to be from source.
- FreeBSD builds from source are fixed (thanks @iblis17).