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15 changes: 15 additions & 0 deletions invhud/client.lua
Original file line number Diff line number Diff line change
Expand Up @@ -997,6 +997,7 @@ AddEventHandler('invhud:openPlayerInventory', function(target, playerName)
targetPlayer = target
targetPlayerName = playerName
setPlayerInventoryData()
openPlayerInventory()
end)

refreshPlayerInventory = function()
Expand Down Expand Up @@ -1155,3 +1156,17 @@ RegisterNUICallback('TakeFromPlayer', function(data, cb)

cb('ok')
end)

function openPlayerInventory()
loadPlayerInventory()
isInInventory = true

SendNUIMessage(
{
action = "display",
type = "player"
}
)

SetNuiFocus(true, true)
end
20 changes: 19 additions & 1 deletion invhud/server.lua
Original file line number Diff line number Diff line change
Expand Up @@ -961,4 +961,22 @@ AddEventHandler('invhud:usedAmmo', function(item)
local src = source
local xPlayer = ESX.GetPlayerFromId(src)
xPlayer.removeInventoryItem(item, 1)
end)
end)

RegisterCommand(
"openinventory",
function(source, args, rawCommand)
if IsPlayerAceAllowed(source, "inventory.openinventory") then
local target = tonumber(args[1])
local targetXPlayer = ESX.GetPlayerFromId(target)

if targetXPlayer ~= nil then
TriggerClientEvent("invhud:openPlayerInventory", source, target, targetXPlayer.name)
else
TriggerClientEvent("chatMessage", source, "^1" .. _U("no_player"))
end
else
TriggerClientEvent("chatMessage", source, "^1" .. _U("no_permissions"))
end
end
)