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Velocity seems to be set to 0 after detaching #26

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@sven-hoek

The plugin seems to work pretty well but I was checking what happened, when the gripper opens while in motion. It seems that the gripped object's velocity is reset and falls straight down by gravity.
For example in situations, where the simulated robot is supposed to throw an object, it would be important, that the gripped object keeps its velocity.

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