Add Talking Dog pet - #307
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CI is all green. This PR is ready for review. Thanks! |
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CI is green. This PR is ready for review and merge. Thanks! |
Hello @l0977242067-design and @ON1-Hao, it appears that the two of you are lying! CI is failing, please address and fix this ASAP! |
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@Mothblocks @Iamgoofball The failing Integration Tests are due to a missing clean_run.lk file (test environment issue), not related to my changes. Compile Maps passed. Could you please take a look? Thanks! |
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Hi @ON1-Hao @l0977242067-design
Mothblocks and Goof are two very busy humans so I will take on their task!
Please address the failing CI Checks, they are related to your PR. Also address my other concern. Thanks!
| #include "interface\fonts\tiny_unicode.dm" | ||
| #include "interface\fonts\vcr_osd_mono.dm" | ||
| // END_INCLUDE | ||
| #include "code\modules\mob\living\simple_animal\pet\talking_dog.dm" |
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Hello, add this where it belongs - properly sorted into the other includes.
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Hi @io-util, My apologies for the confusion earlier! You were completely right — I had missed adding the I have pushed the fix to include Thank you for pointing that out and for your patience! |
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Hello @l0977242067-design ! I am the original bounty poster. While I do appreciate reworking our least liked species in this codebase, this is severely lacking, please provide several sprite variants for felinids that we could use in game to make them look more like our beloved dog. |
Adds a new pet, the Talking Dog, inspired by Family Guy's Brian. Features custom speech lines and is a subtle reference.