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Rebalance of MO_COMBOFINISH (Raging Thrust)
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- Damage formula changed
  - New: (450 + SkillLevel * 150 + STR * 5)%
- SP Consumption reduced
  - Old: SkillLevel + 10
  - New: SkillLevel + 2

From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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guilherme-gm committed Jun 2, 2024
1 parent ff58af9 commit 6ce4771
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Showing 2 changed files with 14 additions and 10 deletions.
20 changes: 10 additions & 10 deletions db/re/skill_db.conf
Original file line number Diff line number Diff line change
Expand Up @@ -8424,16 +8424,16 @@ skill_db: (
}
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
WeaponTypes: {
NoWeapon: true
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4 changes: 4 additions & 0 deletions src/map/battle.c
Original file line number Diff line number Diff line change
Expand Up @@ -2276,7 +2276,11 @@ static int battle_calc_skillratio(int attack_type, struct block_list *src, struc
#endif
break;
case MO_COMBOFINISH:
#ifndef RENEWAL
skillratio += 140 + 60 * skill_lv;
#else
skillratio += 350 + 150 * skill_lv + status_get_str(src) * 5;
#endif
break;
case BA_MUSICALSTRIKE:
case DC_THROWARROW:
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