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@OtherBlue
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@OtherBlue OtherBlue commented Jan 5, 2026

Gates First person movement behind the Right Stick Aiming cvar, so turning off right stick aiming won't leave you walking in first person with no way to aim

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@JordanLongstaff
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Could you disable the "Move in First Person" checkbox behind this requirement too? Please?

@Malkierian
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What do you mean?

@JordanLongstaff
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You know how checkboxes in the menu can be conditionally disabled?

@Malkierian
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Move in First Person already hides when Right Stick Aiming is off. That's actually the reason this came up, because someone was trying to disable MiFP while RSA was off and it wasn't showing up, so I decided RSA's CVar needed to gate MiFP activity.

@JordanLongstaff
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Ohhh. I didn't know that. Good to know, thx.

@aMannus
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aMannus commented Jan 6, 2026

It should honestly be disabled instead of hidden though.

@OtherBlue
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It should honestly be disabled instead of hidden though.

there

@Malkierian
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I think a disabledTooltip of "Forced off because Right Stick Aiming is disabled." would be a bit clearer.

@serprex serprex merged commit 3e02252 into HarbourMasters:develop-copper Jan 10, 2026
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@OtherBlue OtherBlue deleted the move-in-first-person-fix branch January 10, 2026 14:26
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5 participants