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@garrettjoecox garrettjoecox commented May 19, 2025

This adds Saria's Song to the pool, which is a one time use item that gives a guaranteed progressive item hint that is currently reachable in logic.

This has been sitting on a branch for a while, PRing it to give it a nudge, maybe someone can do a pass on the progression lookup it's not very thorough. There's also a source code change I need to convert to a hook

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Screenshot 2025-05-19 at 1 10 52 PM Screenshot 2025-05-19 at 1 10 59 PM

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Just a few questions for ya.

Comment on lines +15 to +18
std::set<RandoItemId> progressiveItems = {
RI_BOW, RI_HOOKSHOT, RI_MASK_BLAST, RI_BOMB_BAG_20, RI_MASK_DEKU, RI_MASK_GORON,
RI_MASK_ZORA, RI_MASK_FIERCE_DEITY, RI_SONG_SONATA, RI_SONG_LULLABY, RI_SONG_NOVA, RI_SONG_SOARING,
};
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Could we do a lookup of all RITYPE_MAJOR and RITYPE_MASK items? Or are you wanting to handpick these?

}
}

return progressiveChecks.empty() ? RC_UNKNOWN : progressiveChecks[0];
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Is it your preference that its item 0 in the set? My thought is make it random.

@Eblo Eblo mentioned this pull request Aug 21, 2025
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@Eblo Eblo mentioned this pull request Nov 11, 2025
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2 participants