Skip to content

Conversation

@NEstelami
Copy link
Contributor

@NEstelami NEstelami commented Mar 20, 2025

Note: This should not be merged until #1062 is.

This PR addresses artifacts present with matrix interpolation by implementing a system of matrix deconstruction and reconstruction. This prevents scaling issues as well as instances where characters "pancake".

Build Artifacts

@Eblo
Copy link
Contributor

Eblo commented Mar 22, 2025

The pancaking fix is very nice indeed. I have however caught some issues. At a first glance I noticed that this seems to break closed chests, actor name tags, and some HUD elements when interpolation is on.

Flashing visuals warning:

2025-03-22.16-09-48.mp4

This video was recorded in 60 FPS, so the 144 FPS issues look more obvious here than on a 144 Hz display. The HUD flashing is steady and easy to overlook.

FWIW I did not notice these issues in the related PR builds for horse and scrolling texture interpolation.

@Eblo Eblo mentioned this pull request Nov 11, 2025
46 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants