A small demo inspired by early-game IdleOn, built in Unity.
The goal was to recreate the feeling of an early idle RPG loop with gathering, progression, upgrades, and simple moment-to-moment interaction.
Play the WebGL build on itch.io
Note: The WebGL build does not work best on mobile browsers.
For the best experience, please play on a desktop/laptop browser.
- Early-game idle RPG-style progression
- Character movement and interaction
- Resource gathering
- Upgrade/progression loop
- WebGL playable build
- Clone this repository.
- Open the project in Unity.
- Open the main scene.
- Press Play in the Unity Editor.
For the WebGL version, use the itch.io link above.
This is a demo project created as a take-home assignment. The scope was kept intentionally small, with focus on clean implementation, feature breadth, and a playable WebGL experience.