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3184290
Updated entities
elvanaud Jul 25, 2025
795ae4c
Added missing graphics and renamed some for consistency
elvanaud Jul 25, 2025
b29aa1a
Updated scripts
elvanaud Jul 25, 2025
73a43ba
Updated items
elvanaud Jul 25, 2025
17534ae
Updated prototypes
elvanaud Jul 25, 2025
3b1afd5
Updated misc
elvanaud Jul 25, 2025
b919b0b
Renamed angels stuff
elvanaud Aug 7, 2025
dca768f
Patch for underground-pipe-pack mod
elvanaud Aug 7, 2025
172a7c8
Fixed valves
elvanaud Aug 11, 2025
a06fe6a
Set essential techs and fixed science pack icons
elvanaud Aug 12, 2025
4123e05
New icons to make voiding recipes standout
elvanaud Aug 12, 2025
70aab62
Fixed broken locales and equipments
elvanaud Aug 12, 2025
5b22260
Added display panel and selector combinator to the game
elvanaud Aug 12, 2025
51c194c
Update ingredients to new format : intermediate.lua
elvanaud Aug 12, 2025
13a141e
Update ingredients to new format : buildings.lua
elvanaud Aug 12, 2025
fc36ef6
Update ingredients to new format : plumbing.lua
elvanaud Aug 12, 2025
4c7c37c
Update ingredients to new format : turbine.lua
elvanaud Aug 12, 2025
3512b2b
Update ingredients to new format : equipment.lua
elvanaud Aug 12, 2025
b16b0dc
Update ingredients to new format : biology.lua
elvanaud Aug 12, 2025
7cfddab
Update ingredients to new format : drone.lua
elvanaud Aug 12, 2025
bf80909
Update ingredients to new format : weapon.lua
elvanaud Aug 12, 2025
2d10310
Update ingredients to new format : recipe.lua
elvanaud Aug 12, 2025
58c4f39
Update ingredients to new format : alignment.lua
elvanaud Aug 12, 2025
7578f4a
Update ingredients to new format : broken.lua
elvanaud Aug 12, 2025
8c66b85
Update ingredients to new format : landfill.lua
elvanaud Aug 12, 2025
176efac
Update ingredients to new format : boxing.lua
elvanaud Aug 12, 2025
08b6148
Replaced vehicle_impact_sound with impact_category
elvanaud Aug 12, 2025
c02db0f
Fixed fluid box volumes for pipes and tanks
elvanaud Aug 12, 2025
eec1999
Fixed top up valve (was using the converter valve graphics)
elvanaud Aug 12, 2025
a11deff
Fixed compatibility for Advanced Fluid Handling (underground-pipe-pack)
elvanaud Aug 12, 2025
99a5f39
Fixed broken checkpoints
elvanaud Aug 12, 2025
b13610c
Fixed broken turbines
elvanaud Aug 13, 2025
f7e5b61
Removed angels dependency (only depends on the graphics) - inital work,
elvanaud Aug 12, 2025
0b6173e
Renamed angels-tile-clay-brick to nullius-tile-clay-brick
elvanaud Aug 14, 2025
adb95da
Split angels legacy data and functions to different files
elvanaud Aug 14, 2025
1c3dee6
Removed refs to legacyAngelsData in assembler.lua and chemistry.lua
elvanaud Aug 14, 2025
85d2b5e
Removed refs to legacyAngelsData in energy.lua
elvanaud Aug 14, 2025
db21cc3
Removed refs to legacyAngelsData in furnace.lua and plumbing.lua
elvanaud Aug 14, 2025
f51c165
Fixed distillery fluid boxes and valves orientations (180° flipped)
elvanaud Aug 14, 2025
55434f1
Fixed mining drill graphics
elvanaud Aug 14, 2025
89004fc
Updated recipe ingredients to new format for underground pipes mod
elvanaud Aug 14, 2025
f2a4d6b
Fixed coal spawning in rocks and missing loot from most other rocks
elvanaud Aug 15, 2025
918d3fe
Fixed underground pipes fluid-box and visualizations
elvanaud Aug 15, 2025
95b6683
Fixed Fluid Must Flow compatibility
elvanaud Aug 15, 2025
4664f39
Fixed graphics for geothermal plant
elvanaud Aug 15, 2025
a4f34f4
Fixed extractor graphics
elvanaud Aug 15, 2025
7a48786
Tweaked description text of landing entities to make them less ambiguous
elvanaud Aug 15, 2025
03299dd
Re added angels crystal rock as part of nullius
elvanaud Aug 15, 2025
fedde6a
Added back angels compatibility just in case some other optional mod …
elvanaud Aug 15, 2025
beda140
Fixed assemblers graphics
elvanaud Aug 16, 2025
7716309
Added salvage-lab-wreckage trigger tech
elvanaud Aug 16, 2025
3a60567
Fixed compatibility for factorissimo 3
elvanaud Aug 16, 2025
d87dd20
Fixed bug when pasting recipe to ghost entity
elvanaud Aug 16, 2025
a7a3148
Fixed pipe connections and graphics for furnaces
elvanaud Aug 16, 2025
7eef484
Fixed compatibility for bobinserters
elvanaud Aug 16, 2025
be91d0e
Cleaned the ammo categories for the drones, hid junk in factoriopedia
elvanaud Aug 16, 2025
05e0243
Updated mod ingredients to new format
elvanaud Aug 16, 2025
51af975
Updated mod recipe's results to new format
elvanaud Aug 16, 2025
bbeb542
Updated to 2.0
elvanaud Aug 16, 2025
dbefd35
Experimental mod porting
henriquegemignani Aug 16, 2025
94b35d6
Crash hotfix
elvanaud Aug 16, 2025
956a1df
Increased valve flow rate
elvanaud Aug 16, 2025
11b7311
Added ability to remove waterfill by right clicking
elvanaud Aug 16, 2025
d2c4c98
Fixed train graphics
elvanaud Aug 17, 2025
d443fae
Fixed pipe graphics
elvanaud Aug 17, 2025
90d57c0
Fixed grid battery graphics
elvanaud Aug 17, 2025
7017c02
Fixed inconsistency in ingredients
elvanaud Aug 17, 2025
133a53f
Nixie tubes - Fixed locale, hid some internal objects, add the
elvanaud Aug 17, 2025
2da5807
aai-loaders - Fixed locale, hid junk in factoriopedia, added optional
elvanaud Aug 17, 2025
6d86efa
renai-transportation - Fixed locale, hid junk in factoriopedia, added…
elvanaud Aug 17, 2025
0d03dae
Merge pull request #1 from henriquegemignani/feature/mod-support
elvanaud Aug 17, 2025
8e57d93
Updated safefill recipe's ingredients to new format
elvanaud Aug 17, 2025
66d7ffd
Flipped valves orientation, should fix it for everybody
elvanaud Aug 17, 2025
5c83639
train-upgrader - Initial update
elvanaud Aug 18, 2025
f28cbc5
Fixed locale for warehousing
elvanaud Aug 18, 2025
cc7ab2e
Fix tu-supplier and tu-receiver recipe
pla Aug 18, 2025
e9c8741
Update inventory handling to reflect Factorio2.0 changes
pla Aug 18, 2025
832eb14
Added description for inserters and renamed the extension tech
elvanaud Aug 18, 2025
8f024a6
Merge pull request #2 from pla/pla_fixes1
elvanaud Aug 18, 2025
bd7631c
Cleaned some code and fixed the fluidmustflow version dependency
elvanaud Aug 18, 2025
1b52df9
Added command to flip all valves
elvanaud Aug 18, 2025
e184cc4
Replaced colored wires icons with 1.1 version
elvanaud Aug 18, 2025
4369958
Mod teleporters - fixed locale
elvanaud Aug 18, 2025
7b28ff3
Fixed alt icons for assemblers, flying robots and nanofab
elvanaud Aug 18, 2025
1112821
Added setting to hide the alt icon on chimneys and outfalls
elvanaud Aug 18, 2025
fd33952
Made floatation cell flippable
elvanaud Aug 18, 2025
efa69b1
Added missing migrations for nixie tubes
elvanaud Aug 18, 2025
a65fd8a
Added migration script to hide nullius-landfill- surfaces from the
elvanaud Aug 18, 2025
05cd070
Fixed Fluid must flow reduced underground distance
elvanaud Aug 18, 2025
e7f14f9
railway-motor-car - compatibility
elvanaud Aug 18, 2025
f684d63
Changed minable properties for landfills
elvanaud Aug 19, 2025
a605133
Fixed turbine crash -> turns out that replacing an entity that has a
elvanaud Aug 19, 2025
2de7614
Fixed tiers of pumps, fixed pipe connections for small pumps, removed
elvanaud Aug 19, 2025
56e2d0a
Increased max_fluid_flow and changed back the pumping speeds accordingly
elvanaud Aug 19, 2025
a1d6825
Fixed rocket silo, added cargo landing pad, added the appropriate
elvanaud Aug 19, 2025
1deef75
Fixed drone remotes, re added the proper ammo categories for drones
elvanaud Aug 19, 2025
482499a
Removed the regular artillery remote
elvanaud Aug 19, 2025
da347d1
Fixed a crash when copying beacons
elvanaud Aug 19, 2025
65b6ab4
Changed the tech requirements for shortcuts
elvanaud Aug 20, 2025
bd5d42b
hotfix crash
elvanaud Aug 20, 2025
68c400e
Made landfill into foundations, now we can place stone bricks on top of
elvanaud Aug 20, 2025
a3bb657
Removed artillery remote and discharge defense remote from shortcut bar
elvanaud Aug 20, 2025
b1d7932
Cleared todo list file
elvanaud Aug 20, 2025
afcd380
Added first wire connectors for assembling machines, boxer and nanofab
elvanaud Aug 20, 2025
32918f9
Compatibility for cargo ships fixed
elvanaud Aug 20, 2025
b52afb4
Jetpack - fixed locale
elvanaud Aug 20, 2025
aa03d31
LTN & LTN Combinator - fixed locale
elvanaud Aug 20, 2025
fff6119
aai-signal-transmitter - fixed locale
elvanaud Aug 20, 2025
6d7baf1
train-pubsub - fixed locale and subgroup
elvanaud Aug 20, 2025
137f634
Inventory sensor & botReplacer - fixed locale
elvanaud Aug 20, 2025
67f47a5
fix equipment fuel inventory iterator loop in update_generators()
saironiq Aug 20, 2025
f4ede20
Merge pull request #25 from saironiq/fix-equipment-fuel-update
elvanaud Aug 21, 2025
c894fed
FIxed crash when using husbandry drone
elvanaud Aug 21, 2025
9617d26
Merge branch 'exorcism' of https://github.com/elvanaud/nullius into e…
elvanaud Aug 21, 2025
8d35673
Added missing migrations for filter-inserters
elvanaud Aug 21, 2025
473b881
Fixed stack size of antenna and power switch
elvanaud Aug 21, 2025
5422c13
Quick and dirty fix for the broken recipe getting disabled while in an
elvanaud Aug 21, 2025
d7d9d25
Renamed cargo landing pad and changed its recipe
elvanaud Aug 21, 2025
b2b2026
Holographic signs - fixed locale
elvanaud Aug 21, 2025
6fef118
Recursive blueprints + - fixed locale
elvanaud Aug 21, 2025
1471d04
ch-concentrated-solar - fixed locale
elvanaud Aug 21, 2025
441094c
Mini trains - fixed compatibility
elvanaud Aug 21, 2025
869e994
fcpu - fixed technology and broken locale
elvanaud Aug 21, 2025
8f3f573
reskins-bob - fixed compatibility
elvanaud Aug 21, 2025
5284a96
Rebalance inserters: tier 1 can't filter anymore and following tiers can
elvanaud Aug 21, 2025
a7942c3
Changed landing pad recipe again
elvanaud Aug 21, 2025
2d06da0
Optional support for elevated rails
cirodrig Aug 22, 2025
5572f54
Added proper migration for valves
elvanaud Aug 22, 2025
a29c220
Added missing migrations for red and green wires
elvanaud Aug 22, 2025
003a407
Fixed a crash when placing ghosts in equipment grids
elvanaud Aug 22, 2025
1d2f80d
Merge branch 'update_dev' into review_pr
elvanaud Aug 22, 2025
ffb2bab
Added apropriate collision masks for tall entities, reworked the
elvanaud Aug 23, 2025
37f648c
Fixed bug in alignment tech code
elvanaud Aug 23, 2025
5558da1
Allow mirroring on the remaining entities
elvanaud Aug 23, 2025
7cb9004
Add files via upload
S3BA-pl Aug 23, 2025
060a980
Add files via upload
S3BA-pl Aug 23, 2025
c1f8439
Add files via upload
S3BA-pl Aug 23, 2025
ad3db1c
Added script to migrate old mirror building to 2.0 flipped ones
elvanaud Aug 23, 2025
88a5691
Merge pull request #33 from S3BA-pl/exorcism
elvanaud Aug 23, 2025
aaa273c
Removed chirality recipe, mirror custom input, most mirroring related
elvanaud Aug 23, 2025
7d18dce
Hid the mirror buildings from factoriopedia
elvanaud Aug 23, 2025
9c0ba2e
Merge branch 'exorcism' into chirality
elvanaud Aug 23, 2025
8e66d3c
Merge branch 'exorcism' of https://github.com/elvanaud/nullius into e…
elvanaud Aug 23, 2025
4ced054
Merge branch 'exorcism' into review_pr
elvanaud Aug 23, 2025
795fc16
Added flipped working visualisation for chimney-2 (needed for correct
elvanaud Aug 23, 2025
9713ed3
Made incompatible with space age and quality
elvanaud Aug 23, 2025
54c94e2
Stopped drawing assembler's fluidboxes when no recipe is set
elvanaud Aug 23, 2025
4667651
Fixed night vision 1 equipment icon
elvanaud Aug 25, 2025
f4fee99
Fixed furnace fluid box
elvanaud Aug 25, 2025
3824789
Fixed pumps wire connections
elvanaud Aug 25, 2025
edc8be7
Removed mentions of 1.1 fluid mechanics in valve's descriptions
elvanaud Aug 25, 2025
0e55496
Changed checkpoint requirements to reflect a lesser need in pumps in 2.0
elvanaud Aug 25, 2025
5c4cf39
Fixed broken conector points graphics
elvanaud Aug 25, 2025
fdbd385
Fixed missing turbine preview (won't be animated though)
elvanaud Aug 25, 2025
027016a
Fixed nanofab alt icon
elvanaud Aug 25, 2025
e0092c5
Fixed broken recipes getting disabled too early
elvanaud Aug 25, 2025
a4089d6
Fixed legacy pump graphics
elvanaud Aug 25, 2025
a021e46
Support for quick adjustable inserters
elvanaud Aug 25, 2025
0893233
Added wire connections for chemical buildings
elvanaud Aug 25, 2025
2bd28db
Added circuit connections for drone launchers
elvanaud Aug 25, 2025
a8f2a15
Added wire connections for combustion chamber, compressor, geothermal
elvanaud Aug 25, 2025
a812ac6
Added wire connections to furnaces, foundries, crusher and flotation
elvanaud Aug 26, 2025
1d20fd1
Added wire connections for sensor nodes and electric turret
elvanaud Aug 26, 2025
aadd12e
Fixed mining drills wire connections
elvanaud Aug 26, 2025
fbbb927
Added/fixed wire connections for plumbing buildings
elvanaud Aug 26, 2025
2ae6310
Finished adding wire connections to energy entities
elvanaud Aug 26, 2025
21536ce
Removed base game offshore pump from pipette over water in early game,
elvanaud Aug 26, 2025
dd4036e
Fixed cybersyn compatibility
elvanaud Aug 26, 2025
d2728df
Removed unused icons
elvanaud Aug 26, 2025
9736745
Fixed concrete transitions
elvanaud Aug 26, 2025
e44812d
Fixed landfill minable property
elvanaud Aug 26, 2025
c9559aa
Fixed landfill variants
elvanaud Aug 26, 2025
73fe91f
Removed warnings caused by crash site entities
elvanaud Aug 26, 2025
bf94941
Removed warnings caused by turbines
elvanaud Aug 27, 2025
f28377b
Nerfed valves
elvanaud Aug 27, 2025
4b0d181
Turbine generator perceived performance
elvanaud Aug 27, 2025
b6b22d6
Removed mining drills warnings, reintroduced base prod bonus
elvanaud Aug 27, 2025
7267dcd
Fixed valve pipe covers
elvanaud Aug 27, 2025
0224476
Fixed warnings in energy.lua
elvanaud Aug 27, 2025
340cee8
Removed warnings caused by character animation
elvanaud Aug 27, 2025
7b43305
Removed warnings caused by beacons
elvanaud Aug 27, 2025
9acba26
Fixed artillery projectile picture and removed warnings
elvanaud Aug 27, 2025
49aa010
Fixed broken emissions_per_minute
elvanaud Aug 27, 2025
32802f8
Fixed warnings from legacyMirror and more
elvanaud Aug 27, 2025
ee3f5a3
Fixed more warnings
elvanaud Aug 27, 2025
57598c6
Fixed remaining warnings
elvanaud Aug 27, 2025
86f5f1a
removed the connector for solar collector, geothermal plant and seawa…
elvanaud Aug 27, 2025
ef9edb7
Fixed broken locale for wall and gate
elvanaud Aug 27, 2025
4ec1e7a
Removed disable fluid boxes on furnaces when no fluid recipe is set
elvanaud Aug 27, 2025
08eda78
Fixed thermal tank circuit connection and made it upgradable again
elvanaud Aug 27, 2025
e5f35cd
Removed nullius-landing-pad item -> use base game item instead
elvanaud Aug 29, 2025
a673092
Changed nullius-lamp-1 entity to small-lamp
elvanaud Aug 29, 2025
0da17ac
Fixed bug when using prod coprocessors
elvanaud Aug 29, 2025
cf3ff7c
Factoriopedia rows for priority variants of buildings
cirodrig Aug 30, 2025
747060f
Changed fluidboxes of turbines
elvanaud Aug 30, 2025
22dbc08
Merge pull request #43 from cirodrig/power-layout
elvanaud Aug 30, 2025
46f2889
Fixed crash in checkpoints
elvanaud Aug 30, 2025
2d5d989
Added small patch to prevent previously hidden techs to remain hidden if
elvanaud Sep 2, 2025
f0e9553
Fixed brick recipe icons
elvanaud Sep 2, 2025
782164b
Fixed ingredient format for textplates mod
elvanaud Sep 2, 2025
e269400
Fixed ingredient format for compatibility with nullius
elvanaud Sep 2, 2025
26c7e9d
Fixed red and green wires stack size
elvanaud Sep 2, 2025
4a935a3
Added proper recipe signals for the set recipe function
elvanaud Sep 5, 2025
d91cf5f
More recipe signals - fluids
elvanaud Sep 5, 2025
1544f31
Added more recipe signals
elvanaud Sep 6, 2025
b729e64
Added setting to disable recipe signals
elvanaud Sep 6, 2025
1742673
Modified more recipe icons to distinguish them in the signals gui
elvanaud Sep 7, 2025
edfcd58
Disable icon changes for recipe signals when the setting to hide the
elvanaud Sep 7, 2025
f030fc8
Added missing line in changelog
elvanaud Sep 7, 2025
460f2f8
Fixed satellite unlaunchable and removed nullius-rocket from player
elvanaud Sep 18, 2025
df8cf9a
Use map generation settings for resources
cirodrig Oct 19, 2025
c5ab402
Fixed crash with lambent nil in multiplayer
elvanaud Nov 21, 2025
b21a61e
Merge pull request #48 from cirodrig/map_gen
elvanaud Nov 22, 2025
0f1fb4d
Enabling cliff deconstruction when unlocking the explosives
elvanaud Nov 25, 2025
53022e8
Made factorissimo's buildings stackable again so that the nullius
elvanaud Nov 25, 2025
7ea402c
Fixed missing parameters bug
elvanaud Nov 26, 2025
199f358
Added settings for wind turbine sound
elvanaud Dec 5, 2025
face155
Fixed icon scaling for boxed steel pipes
elvanaud Dec 17, 2025
aeb155f
Made assemblers and tanks rotatable/flippable
elvanaud Dec 17, 2025
a26db3c
Fixed duplicated thermal tank bug
elvanaud Dec 18, 2025
0838cb2
Changed fumarole icon
elvanaud Dec 18, 2025
26e7dc4
Updated changelog and min game version
elvanaud Dec 18, 2025
b8b0c4a
Updated changelog of safefill and train upgrader
elvanaud Dec 18, 2025
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39 changes: 39 additions & 0 deletions nullius/changelog.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,43 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.0
Date: 18.12.2025
Features:
- Updated to 2.0
- Added landing pad: Now the results of rocket launches will be collected there
- Re-introduced red and green wires so there is a seamless transition to 2.0
- Added essential techs
- Added command to flip all valves (i will remove it when i'm convinced it's not needed anymore)
- Added display panels and selector combinator
- Added setting to hide the voiding recipe icon from chimneys and outfalls
- Added circuit connections to most buildings
- Added settings to control the sound of wind turbines
Changes:
- Reworked the inserters: Removed filter inserters, now base inserters have filters except tier 1, their recipes have been adapted
- Removed mirror buildings, use 2.0 flipping instead, removed chirality research
- Added a trigger tech "Salvage lab wreckage"
- Removed regular artillery shortcut and discharge defense shortcut
- Changed required techs for most shortcuts
- Now uses the Valve prototype for valves
- Changed plumbing and pumping checkpoints to reflect lesser need for pumps in 2.0 fluid system
- Made tanks rotatable/flippable
Balancing:
- Increased the pumping speeds of pumps (and max flow rate)
Graphics:
- Added icons for drones ammo categories
- Reworked voiding recipes icons to make them standout more in factoriopedia
- Altered lime recipe icon so that it's distinguishable from the item in the signals gui
- Altered recipe icons for: nuclear fuel cell recycling, hydrochloric acid, hydrogen chloride,seawater filtration, freshwater filtration for signal gui
Info:
- Added description to inserters
- Renamed the extension tech to inserter extension
- Tweaked description texts of landing entities to make them less ambiguous
- Removed mentions of the old pressure system
Modding:
- Removed the dependency on angels, now only depends on the graphics
- Now supports elevated rails
- Support for quick adjustable inserters
- Made factorissimo's factory buildings stackable again so the nullius recipes can be made in an assembler
---------------------------------------------------------------------------------------------------
Version: 1.9.1
Date: 28.01.2024
Features:
Expand Down
45 changes: 45 additions & 0 deletions nullius/changelog_wip.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
changelog in construction
---------------------------------------------------------------------------------------------------
Version: 2.0.0
Date: 2025
Features:
- Updated to 2.0
- Added landing pad: Now the results of rocket launches will be collected there
- Re-introduced red and green wires so there is a seamless transition to 2.0
- Added essential techs
- Added command to flip all valves (i will remove it when i'm convinced it's not needed anymore)
- Added display panels and selector combinator
- Added setting to hide the voiding recipe icon from chimneys and outfalls
- Added circuit connections to most buildings
- Added settings to control the sound of wind turbines
Changes:
- Reworked the inserters: Removed filter inserters, now base inserters have filters except tier 1, their recipes have been adapted
- Removed mirror buildings, use 2.0 flipping instead, removed chirality research
- Added a trigger tech "Salvage lab wreckage"
- Removed regular artillery shortcut and discharge defense shortcut
- Changed required techs for most shortcuts
- Now uses the Valve prototype for valves
- Changed plumbing and pumping checkpoints to reflect lesser need for pumps in 2.0 fluid system
- Made tanks rotatable/flippable
Balancing:
- Increased the pumping speeds of pumps (and max flow rate)
Bugfixes:
-
Graphics:
- Added icons for drones ammo categories
- Reworked voiding recipes icons to make them standout more in factoriopedia
- Altered lime recipe icon so that it's distinguishable from the item in the signals gui
- Altered recipe icons for: nuclear fuel cell recycling, hydrochloric acid, hydrogen chloride,seawater filtration, freshwater filtration for signal gui
Info:
- Added description to inserters
- Renamed the extension tech to inserter extension
- Tweaked description texts of landing entities to make them less ambiguous
- Removed mentions of the old pressure system
Modding:
- Removed the dependency on angels, now only depends on the graphics
- Now supports elevated rails
- Support for quick adjustable inserters
- Made factorissimo's factory buildings stackable again so the nullius recipes can be made in an assembler
---------------------------------------------------------------------------------------------------

Safefill: added setting to enable mining of waterfill
22 changes: 22 additions & 0 deletions nullius/data-final-fixes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3,3 +3,25 @@ require("prototypes.override_final_only")
require("prototypes.override_mod_final")
require("prototypes.item.module_limitation")
require("prototypes.item.box_icons")
require("legacyMirror")

for _, recipe in pairs(data.raw.recipe) do
if recipe.GCKI_ignore ~= nil then
recipe.GCKI_ignore = nil
end
end

if settings.startup["nullius-hide-recipe-signals"].value then
for _,recipe in pairs(data.raw.recipe) do
--recipe.hide_from_signal_gui = true
if recipe.hide_from_signal_gui == false then
recipe.hide_from_signal_gui = nil
end
end
else
for _,recipe in pairs(data.raw.recipe) do
if string.sub(recipe.name, 1, 14) == "nullius-boxed-" or string.sub(recipe.name, 1, 14) == "nullius-unbox-" then
recipe.hide_from_signal_gui = false
end
end
end
7 changes: 5 additions & 2 deletions nullius/data.lua
Original file line number Diff line number Diff line change
@@ -1,3 +1,6 @@
require("legacyAngels")
require("legacyValves")

require("prototypes.reskin")
require("prototypes.category")
require("prototypes.item.fluid")
Expand All @@ -16,7 +19,8 @@ require("prototypes.item.broken")
require("prototypes.item.void")
require("prototypes.item.landfill")
require("prototypes.item.boxing")
require("prototypes.entity.furnace")

require("prototypes.entity.furnace")
require("prototypes.entity.assembler")
require("prototypes.entity.miner")
require("prototypes.entity.plumbing")
Expand Down Expand Up @@ -47,4 +51,3 @@ require("prototypes.inputs")
require("prototypes.achievements")

data.raw["map-settings"]["map-settings"].pollution.enabled = false
data.raw["map-settings"]["map-settings"].difficulty_settings.research_queue_setting = "always"
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Binary file added nullius/graphics/icons/factorio-logo-gear.png
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Binary file added nullius/graphics/icons/green-wire.png
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Binary file added nullius/graphics/icons/red-wire.png
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Binary file added nullius/graphics/icons/red_cross.png
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Binary file added nullius/graphics/technology/lab-wreckage.png
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Binary file added nullius/graphics/technology/rail-signals.png
70 changes: 56 additions & 14 deletions nullius/info.json
Original file line number Diff line number Diff line change
@@ -1,29 +1,71 @@
{
"name": "nullius",
"version": "1.9.1",
"factorio_version": "1.1",
"version": "2.0.0",
"factorio_version": "2.0",
"title": "Nullius",
"author": "Anachrony",
"description": "In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and limestone. Advanced technology enables asteroid mining of rarer elements.",
"homepage": "https://discord.gg/tZY2Rkte8Y",
"dependencies": [
"base >= 1.1.99",
"(?) Transport_Drones >= 1.0.16",
"alien-biomes >= 0.6.5",
"angelsrefining >= 0.12.6",
"angelssmelting >= 0.6.20",
"boblogistics >= 1.2.1",
"? RecipeBook >= 2.7.1",
"base >= 2.0.72",
"alien-biomes >= 0.7.4",
"angelsrefininggraphics >= 1.0.0",
"angelssmeltinggraphics >= 1.0.0",
"angelspetrochemgraphics >= 1.0.0",
"boblogistics >= 2.0.2",
"? RecipeBook >= 4.0.2",
"? underground-pipe-pack >= 1.1.2",
"(?) cargo-ships >= 0.2.2",
"(?) RenaiTransportation >= 1.0.0",
"? elevated-rails >= 2.0",
"(?) cargo-ships >= 1.0.21",
"(?) boblibrary >= 1.1.4",
"(?) IRobot >= 1.1.0",
"(?) jetpack >= 0.3.14",
"(?) IRobot >= 2.0.0",
"(?) jetpack >= 0.4.12",

"(?) FluidMustFlow >= 1.4.3",
"(?) factorissimo-2-notnotmelon >= 3.9.6",
"(?) safefill >= 2.0.0",
"(?) train-upgrader >= 2.0.0",
"(?) UPSFriendlyNixieTubeDisplay >= 0.2.9",
"(?) aai-loaders >= 0.2.7",
"(?) RenaiTransportation >= 2.2.4",
"(?) Warehousing >= 1.0.3",
"(?) Teleporters >= 2.0.0",
"(?) railway-motor-car >= 0.6.0",
"(?) LogisticTrainNetwork >= 2.3.4",
"(?) LTN_Combinator_Modernized >= 2.2.5",
"(?) aai-signal-transmission >= 0.5.1",
"(?) train-pubsub >= 2.0.7",
"(?) textplates >= 0.7.2",
"(?) botReplacer >= 2.0.0",
"(?) Inventory Sensor >= 2.0.6",
"(?) holographic_signs >= 2.0.8",
"(?) rec-blue-plus >= 1.4.8",
"(?) ch-concentrated-solar >= 0.5.1",
"(?) Mini_Trains >= 2.0.0",
"(?) fcpu >= 0.4.33",
"(?) reskins-bobs >= 2.3.5",
"(?) quick-adjustable-inserters >= 2.0.11",

"! space-age",
"! quality",
"! aai-industry",
"! angelsbioprocessing",
"! angelsinfiniteores",
"! bobores",
"! stack-size-tooltip"
"! stack-size-tooltip",
"! angelssmelting",

"(?) Transport_Drones >= 1.0.16",
"(?) Companion_Drones >= 1.0.25",
"(?) miniloader >= 1.15.7",
"(?) FuelTrainStop >= 1.1.0",
"(?) crafting_combinator >= 0.16.3",
"(?) Shuttle_Train_Continued >= 1.1.0",
"(?) railloader >= 1.1.6",
"(?) DisplayPlates >= 1.5.1",
"(?) beautiful_bridge_railway >= 1.1.1",
"(?) Induction Charging >= 2.0.0",
"(?) stack-combinator >= 1.6.2",
"(?) GCKI >= 0.16.0"
]
}
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