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Game Code Hub

Welcome to Game Code Hub, your central repository for Unity game development!
This organization is dedicated to providing high-quality, reusable code snippets, tools, and frameworks for building Unity games efficiently. Whether you're a beginner or an experienced developer, you'll find valuable resources here to enhance your game development projects.


Repositories Overview

1. Core Systems

  • PlayerController
    Scripts for managing player movement, input handling, and animations.
    Key Features:

    • Customizable player controls.
    • Integration with Unity's Input System and Photon Fusion.
    • Supports both 2D and 3D game projects.
  • CameraController
    Flexible camera control systems for Unity.
    Key Features:

    • Smooth following, zooming, and panning.
    • Compatible with Cinemachine.
    • Multi-camera setups for multiplayer games.

2. Networking

  • Photon Fusion Templates
    Pre-built setups for multiplayer networking using Photon Fusion.
    Key Features:

    • Easy-to-setup NetworkRunner examples.
    • Scene management for online games.
    • Examples of RPC, networked variables, and tick management.
  • Multiplayer Chat System
    A lightweight chat system for Unity multiplayer games.
    Key Features:

    • Global and private messaging.
    • User-friendly UI integration.
    • Fully synchronized across all clients.

3. AI and Game Logic

  • Finite State Machine (FSM)
    Reusable scripts for managing AI and game object behaviors.
    Key Features:

    • Modular and extensible design.
    • Ideal for NPCs, enemies, and state-driven objects.
    • Examples include Patrol, Chase, Attack, and Idle states.
  • Pathfinding System
    Efficient pathfinding solutions for 2D and 3D environments.
    Key Features:

    • A* algorithm implementation.
    • Dynamic obstacle avoidance.
    • Optimized for performance in large scenes.

4. Tools and Utilities

  • Level Editor
    A runtime level editor for Unity.
    Key Features:

    • Drag-and-drop object placement.
    • Save/load levels as JSON.
    • User-friendly UI for non-developers.
  • Object Pooling System
    A powerful tool for improving game performance.
    Key Features:

    • Reduce runtime memory allocations.
    • Seamlessly spawn and recycle objects.
    • Highly customizable for different object types.

Getting Started

To use the resources:

  1. Clone the desired repository:
    git clone https://github.com/GameCodeHub/RepositoryName.git

Open the project in Unity (recommended version: Unity 2022 LTS or later).

Follow the instructions provided in the README of the repository.

Contributing We welcome contributions to improve our resources. To contribute:

Fork the repository.

Create a branch for your feature or fix.

Submit a pull request with a detailed description of your changes.

Community Join our community for updates, tutorials, and discussions:

Discord: Game Code Hub Community

Twitter: @GameCodeHub

License All repositories are licensed under the MIT License, unless otherwise stated. You are free to use, modify, and distribute the code with proper attribution.

Contact For inquiries, suggestions, or collaborations, reach out to us via email at [email protected].

With Game Code Hub, your Unity development journey just got easier! 🎮✨

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