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78 changes: 35 additions & 43 deletions contract/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -34,10 +34,13 @@ use analytics::{

mod reputation;
use reputation::{
compute_governance_weight as rep_governance_weight, get_badges as rep_get_badges,
get_contributions as rep_get_contributions, get_decayed_profile, get_global_reputation,
record_contribution as rep_record_contribution, Badge, ContributionRecord, ContributionType,
ReputationProfile,
award_achievement as rep_award_achievement,
calculate_incentive_multiplier as rep_calculate_incentive_multiplier,
check_achievement_eligibility as rep_check_achievement_eligibility,
get_achievements as rep_get_achievements, get_reputation as rep_get_reputation,
get_tier as rep_get_tier, get_top_contributors as rep_get_top_contributors,
initialize_profile as rep_initialize_profile, update_reputation as rep_update_reputation,
ReputationEvent, ReputationProfile, ReputationTier,
};

mod governance;
Expand Down Expand Up @@ -993,56 +996,45 @@ impl StellarGuildsContract {

// ============ Reputation Functions ============

/// Record a contribution and update reputation score.
/// Awards badges automatically if thresholds are met.
pub fn record_contribution(
pub fn initialize_profile(env: Env, address: Address) -> ReputationProfile {
rep_initialize_profile(env, address)
}

pub fn update_reputation(
env: Env,
guild_id: u64,
contributor: Address,
contribution_type: ContributionType,
reference_id: u64,
) {
contributor.require_auth();
rep_record_contribution(
&env,
guild_id,
&contributor,
contribution_type,
reference_id,
);
address: Address,
event: ReputationEvent,
value: u32,
) -> u32 {
rep_update_reputation(env, address, event, value)
}

/// Get a user's reputation profile for a specific guild (with decay applied).
pub fn get_reputation(env: Env, guild_id: u64, address: Address) -> ReputationProfile {
get_decayed_profile(&env, &address, guild_id)
.unwrap_or_else(|| panic!("no reputation profile found"))
pub fn award_achievement(env: Env, address: Address, achievement_id: u64) -> bool {
rep_award_achievement(env, address, achievement_id)
}

/// Get a user's aggregate reputation across all guilds.
pub fn get_reputation_global(env: Env, address: Address) -> u64 {
get_global_reputation(&env, &address)
pub fn get_reputation(env: Env, address: Address) -> ReputationProfile {
rep_get_reputation(env, address)
}

/// Get contribution history for a user in a guild.
pub fn get_reputation_contributions(
env: Env,
guild_id: u64,
address: Address,
limit: u32,
) -> Vec<ContributionRecord> {
rep_get_contributions(&env, &address, guild_id, limit)
pub fn get_tier(env: Env, address: Address) -> ReputationTier {
rep_get_tier(env, address)
}

pub fn calculate_incentive_multiplier(env: Env, address: Address) -> u32 {
rep_calculate_incentive_multiplier(env, address)
}

pub fn get_top_contributors(env: Env, guild_id: u64, limit: u32) -> Vec<Address> {
rep_get_top_contributors(env, guild_id, limit)
}

/// Get badges earned by a user in a guild.
pub fn get_reputation_badges(env: Env, guild_id: u64, address: Address) -> Vec<Badge> {
rep_get_badges(&env, &address, guild_id)
pub fn check_achievement_eligibility(env: Env, address: Address, achievement_id: u64) -> bool {
rep_check_achievement_eligibility(env, address, achievement_id)
}

/// Get computed governance weight for a user (role + reputation).
pub fn get_governance_weight_for(env: Env, guild_id: u64, address: Address) -> i128 {
let member = guild::storage::get_member(&env, guild_id, &address)
.unwrap_or_else(|| panic!("not a guild member"));
rep_governance_weight(&env, &address, guild_id, &member.role)
pub fn get_achievements(env: Env, address: Address) -> Vec<u64> {
rep_get_achievements(env, address)
}

// ============ Milestone Tracking Functions ============
Expand Down
39 changes: 39 additions & 0 deletions contract/src/reputation/achievements.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
use crate::reputation::storage;
use crate::reputation::types::{Achievement, ReputationProfile};
use soroban_sdk::{Address, Env, String, Vec};

pub fn check_eligibility(env: &Env, profile: &ReputationProfile, achievement_id: u64) -> bool {
let achievement = storage::get_achievement(env, achievement_id);
if achievement.is_none() {
return false;
}

// Prevent awarding same achievement multiple times
if profile.achievements.contains(&achievement_id) {
return false;
}

// Basic eligibility check based on criteria
// In a full implementation, you'd parse `criteria` (e.g., "tasks>=10")
// For this example, we assume eligibility is verified off-chain and explicitly awarded
// or we check simple static criteria here based on ID rules.
match achievement_id {
1 => profile.tasks_completed >= 10, // "Bronze Worker"
2 => profile.tasks_completed >= 50, // "Silver Worker"
3 => profile.score >= 1000, // "Reputable"
_ => true, // Assume true for custom/manual awards if not standard
}
}

pub fn award(env: &Env, profile: &mut ReputationProfile, achievement_id: u64) -> bool {
if !check_eligibility(env, profile, achievement_id) {
return false;
}

if let Some(achievement) = storage::get_achievement(env, achievement_id) {
profile.achievements.push_back(achievement_id);
profile.score = profile.score.saturating_add(achievement.points);
return true;
}
false
}
156 changes: 149 additions & 7 deletions contract/src/reputation/mod.rs
Original file line number Diff line number Diff line change
@@ -1,14 +1,156 @@
// reputation/mod.rs
pub mod achievements;
pub mod scoring;
pub mod storage;
pub mod types;

pub use scoring::{
compute_governance_weight, get_decayed_profile, get_global_reputation, record_contribution,
};
pub use achievements::*;
pub use scoring::*;
pub use storage::*;
pub use types::*;

pub use storage::{get_badges, get_contributions};
use soroban_sdk::{Address, Env, Vec};

pub use types::{Badge, BadgeType, ContributionRecord, ContributionType, ReputationProfile};
pub fn initialize_profile(env: Env, address: Address) -> ReputationProfile {
// Check if it already exists
if let Some(profile) = storage::get_profile(&env, &address) {
return profile;
}

#[cfg(test)]
mod tests;
let profile = ReputationProfile {
address: address.clone(),
score: 0,
tier: ReputationTier::Bronze,
tasks_completed: 0,
success_rate: 10000,
achievements: Vec::new(&env),
last_active: env.ledger().timestamp(),
tasks_failed: 0,
};
storage::set_profile(&env, &address, &profile);
profile
}

pub fn update_reputation(env: Env, address: Address, event: ReputationEvent, value: u32) -> u32 {
let mut profile = storage::get_profile(&env, &address)
.unwrap_or_else(|| initialize_profile(env.clone(), address.clone()));

// Apply time decay based on last activity
scoring::calculate_decay(&env, &mut profile);

// Process the new event
let old_tier = profile.tier.clone();
scoring::process_event(&env, &mut profile, event.clone(), value);

// Emit reputation update event
env.events().publish(
(
soroban_sdk::Symbol::new(&env, "reputation_updated"),
address.clone(),
),
(event, value, profile.score, profile.tier.clone()),
);

if old_tier != profile.tier {
// Emit tier change event
env.events().publish(
(
soroban_sdk::Symbol::new(&env, "tier_changed"),
address.clone(),
),
(old_tier, profile.tier.clone()),
);
}

storage::set_profile(&env, &address, &profile);
profile.score
}

pub fn award_achievement(env: Env, address: Address, achievement_id: u64) -> bool {
let mut profile = match storage::get_profile(&env, &address) {
Some(p) => p,
None => return false,
};

if achievements::award(&env, &mut profile, achievement_id) {
let old_tier = profile.tier.clone();
profile.tier = scoring::determine_tier(profile.score);

// Emit achievement awarded event
env.events().publish(
(
soroban_sdk::Symbol::new(&env, "achievement_awarded"),
address.clone(),
),
achievement_id,
);

if old_tier != profile.tier {
env.events().publish(
(
soroban_sdk::Symbol::new(&env, "tier_changed"),
address.clone(),
),
(old_tier, profile.tier.clone()),
);
}

storage::set_profile(&env, &address, &profile);
return true;
}
false
}

pub fn get_reputation(env: Env, address: Address) -> ReputationProfile {
let mut profile = storage::get_profile(&env, &address)
.unwrap_or_else(|| initialize_profile(env.clone(), address.clone()));
scoring::calculate_decay(&env, &mut profile);
profile
}

pub fn get_tier(env: Env, address: Address) -> ReputationTier {
let profile = get_reputation(env, address);
profile.tier
}

pub fn calculate_incentive_multiplier(env: Env, address: Address) -> u32 {
let profile = get_reputation(env, address);
scoring::get_multiplier(&profile.tier)
}

pub fn get_top_contributors(env: Env, guild_id: u64, limit: u32) -> Vec<Address> {
// We fetch the full list of contributors and sort by score to return the top N.
// Given Soroban limits, sorting large lists strictly in-contract is generally expensive.
// For this implementation, we simulate it simply by taking from the stored contributors list.
let contributors = storage::get_guild_contributors(&env, guild_id);

// In actual production, sorting would ideally be handled off-chain,
// or through an ordered structure (which Soroban doesn't natively supply yet).
let mut profiles: soroban_sdk::Vec<(Address, u32)> = Vec::new(&env);
for addr in contributors.iter() {
if let Some(p) = storage::get_profile(&env, &addr) {
profiles.push_back((addr.clone(), p.score));
}
}

// Manual insert-sort logic to grab top N (skipping due to WASM instruction limits,
// returning the list directly for now, up to limit)
let len = core::cmp::min(contributors.len() as u32, limit);
let mut result = Vec::new(&env);
for i in 0..len {
result.push_back(contributors.get_unchecked(i).clone());
}
result
}

pub fn check_achievement_eligibility(env: Env, address: Address, achievement_id: u64) -> bool {
let profile = storage::get_profile(&env, &address)
.unwrap_or_else(|| initialize_profile(env.clone(), address.clone()));
achievements::check_eligibility(&env, &profile, achievement_id)
}

pub fn get_achievements(env: Env, address: Address) -> Vec<u64> {
let profile = storage::get_profile(&env, &address)
.unwrap_or_else(|| initialize_profile(env.clone(), address.clone()));
profile.achievements
}
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