Skip to content

Conversation

@brabbitdousha
Copy link

@brabbitdousha brabbitdousha commented Jan 13, 2023

Hi,I implemented an OffScreen version of FSR2 using Vulkan.
for developers and researchers who don't want to do all these coding stuffs, all you need is to feed a few color textures ,motion vector and depth textures,it will work.
I captured some screen textures from UE4,and I want them to work with FSR2,for anyone who is under my circumstance,I think this kind of off-screen version will be needed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant