Add reset capability to emulator modules #30
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
These patches add the reset capability to the various emulator modules.
Then, the
reset
command is introduced in the command line to perform a cold boot.I did not check thoroughly the documentation of every single module (eg. the SIO/2 or the CRTC) but I just replicated the behaviour of a standard boot in the emulator (eg. reinitialize static variables with their normal startup value).
@giuliof please have a look at the modified
fdc.c
module to check if everything looks okay.Last but not least, I fiddled a bit with reset and multiple floppy disks, and it does not always behave the same way as the actual machine, but I suspect some variable initialization problem which (of course) was not diagnosed before because the reset did not exists. So I'm opening a follow up issue #29