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Test/levels play mode - #43

Merged
GGalya1 merged 5 commits into
mainfrom
test/levels-play-mode
Oct 16, 2026
Merged

GGalya1 merged 5 commits into
mainfrom
test/levels-play-mode

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@GGalya1

@GGalya1 GGalya1 commented Oct 16, 2026

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Description

Tests that simulate player actions (in PlayMode) to verify the accuracy of the levels.

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Code refactoring (no functional changes)
  • Documentation update
  • Style/UI changes
  • Performance improvement
  • Test updates

Checklist

  • My code follows the project's style guidelines
  • I have performed a self-review of my code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works
  • New and existing unit tests pass locally with my changes

How Has This Been Tested?

  • Passed Unity automated tests
  • Tested manually in Unity Editor
  • Tested Android build (APK)

`LevelDriver`: presses the game's UI like a player
- intended-solution recipes for chapters 1-6
- intended solution is accepted for every level
@GGalya1
GGalya1 merged commit f63c713 into main Oct 16, 2026
3 of 4 checks passed
@GGalya1
GGalya1 deleted the test/levels-play-mode branch October 16, 2026 06:03
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