WaveformDataParser: 32bit float audio support #5104
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Description
This is part of my work on FunkinCrew/lime#12 on implementing multiple audio file formats (like MP3, FLAC and some others), which required changing this class to also accommodate for 32bit audio.
Just two things to consider:
NativeAudioSource
. To put it simple, this PR only really makes sense if merged alongside the Lime one.Screenshots/Videos
(Note: Being able to load MP3 audio is not part of this PR)
heatwaves.mp4
There is also no significant difference between waveforms!