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The big VR Update (#119)
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* The big VR Update

* Fix a mistake with teleporter vr code

* Remove unneeded change to beacon.dm

* Add board types for the different vr sleepers

* Add public vr boards to some locations

* Remove R&D shit from VR bunker

* Add missing floor tile under den vr lounge door

* Make it so VR avatars with special radios cant have them stolen

* Remove access requirement from VR doors

* Add stims to VR arena armory

* Hopefully fix vr equipment vanishing

* Add crafting recipes for vr boards

* Reduce vr sleeper availability

* Oops, forgot to remove Khan vr sleepers

* Reset map to whats in master branch

* Readded VR map additions to fix merge conflict

* Fix TGUI error with missing malicious programs

* Differentiate VR areas

* Prevent flyification and changing teleporter regime
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hecksadecimal authored Sep 13, 2021
1 parent c062c74 commit 51d6910
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Showing 20 changed files with 71,183 additions and 66,115 deletions.
136,348 changes: 70,485 additions & 65,863 deletions _maps/RandomZLevels/VR/yuma_VR.dmm

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2 changes: 2 additions & 0 deletions _maps/map_files/Pahrump/Dungeons.dmm
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/obj/effect/spawner/lootdrop/f13/crafting,
/obj/effect/spawner/lootdrop/f13/crafting,
/obj/effect/decal/cleanable/dirt,
/obj/item/circuitboard/machine/vr_sleeper,
/turf/open/floor/plasteel/f13/vault_floor/red{
icon_state = "redrustyfull"
},
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/area/f13/vault)
"vYN" = (
/obj/structure/rack,
/obj/item/circuitboard/machine/vr_sleeper,
/turf/open/floor/plasteel/f13/vault_floor/red{
icon_state = "redrustyfull"
},
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