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Use temporary table of deck indexes for forwards movement #117

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Sep 6, 2024
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14 changes: 12 additions & 2 deletions states/GameState.lua
Original file line number Diff line number Diff line change
Expand Up @@ -746,11 +746,21 @@ function GameState:update(dt)
end
end

local deckIndexes = {} -- This is used to save a copy of the current card indexes (numbers) so they don't get incorrectly overwritten when modifying the table
for k, pair in pairs(P1deck) do
pair:move2()
table.insert(deckIndexes,k)
end
for k, pair in pairs(deckIndexes) do
P1deck[pair]:move2()
end
for k, pair in pairs(deckIndexes) do --Empty table
deckIndexes[k] = nil
end
for k, pair in pairs(P2deck) do
pair:move2()
table.insert(deckIndexes,k)
end
for k, pair in pairs(deckIndexes) do
P2deck[pair]:move2()
end
end

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