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58 changes: 29 additions & 29 deletions Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -142,25 +142,25 @@
- type: FireProtection # Corvax-Forge: Armor rebalance
reduction: 0.4
- type: ExplosionResistance # Corvax-Forge: Armor rebalance
damageCoefficient: 0.7
damageCoefficient: 0.6
- type: StaminaResistance # Corvax-Forge: Armor rebalance
damageCoefficient: 0.75
damageCoefficient: 0.9
- type: ZombificationResistance # Corvax-Forge: Armor rebalance
zombificationResistanceCoefficient: 0.6
- type: Armor
modifiers:
coefficients: # Corvax-Forge: Armor rebalance
Blunt: 0.7
Slash: 0.6
Piercing: 0.65
Heat: 0.7
Cold: 0.7
Radiation: 0.3
Shock: 0.8
Caustic: 0.7
- type: ClothingSpeedModifier # Corvax-Forge: Armor rebalance
walkModifier: 0.85
sprintModifier: 0.85
coefficients: # Forge-change: Heavy mining hardsuits
Blunt: 0.65
Slash: 0.8
Piercing: 0.9
Heat: 0.9
Cold: 0.9
Radiation: 0.7
Shock: 0.95
Caustic: 0.95
- type: ClothingSpeedModifier # Forge-change: Heavy mining hardsuits
walkModifier: 0.8
sprintModifier: 0.8
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSalvage
Expand Down Expand Up @@ -601,27 +601,27 @@
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: FireProtection # Corvax-Forge: Armor rebalance
reduction: 0.4
reduction: 0.3
- type: ExplosionResistance # Corvax-Forge: Armor rebalance
damageCoefficient: 0.6
damageCoefficient: 0.8
- type: StaminaResistance # Corvax-Forge: Armor rebalance
damageCoefficient: 0.75
damageCoefficient: 0.9
- type: ZombificationResistance # Corvax-Forge: Armor rebalance
zombificationResistanceCoefficient: 0.5
- type: Armor
modifiers:
coefficients: # Corvax-Forge: Armor rebalance
Blunt: 0.65
Slash: 0.6
Piercing: 0.65
Heat: 0.65
Cold: 0.65
Radiation: 0.1
Shock: 0.75
Caustic: 0.7
- type: ClothingSpeedModifier # Corvax-Forge: Armor rebalance
walkModifier: 0.9
sprintModifier: 0.9
coefficients: # Forge-change: Heavy mining hardsuits
Blunt: 0.55
Slash: 0.7
Piercing: 0.85
Heat: 0.9
Cold: 0.9
Radiation: 0.5
Shock: 0.95
Caustic: 0.95
- type: ClothingSpeedModifier # Forge-change: Heavy mining hardsuits
walkModifier: 0.75
sprintModifier: 0.75
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitLuxury
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Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
sprite: Forge/Objects/Weapons/Guns/Pistols/moonwhisper.rsi
- type: Gun
fireRate: 4.5
projectileSpeed: 35
projectileSpeed: 30
selectedMode: SemiAuto
availableModes:
- SemiAuto
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Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@
gun_magazine: !type:ContainerSlot
gun_chamber: !type:ContainerSlot
- type: NFWeaponDetails
class: weapon-details-class-shotgun
class: weapon-details-class-pistol
manufacturer: weapon-details-manufacturer-TechnicLogistic
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
- Belt
- type: Gun
fireRate: 3.5
projectileSpeed: 40 # Mono
projectileSpeed: 35 # Mono
availableModes:
- SemiAuto
soundGunshot:
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Original file line number Diff line number Diff line change
Expand Up @@ -32,10 +32,14 @@
components:
- type: Gun # Corvax-Forge: Weaponary update
fireRate: 6
projectileSpeed: 30
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/viper.rsi
- type: Clothing
sprite: Objects/Weapons/Guns/Pistols/viper.rsi
- type: NFWeaponDetails
class: weapon-details-class-pistol
manufacturer: weapon-details-manufacturer-gorlex-steel-works

#region DeltaV
- type: entity
Expand All @@ -46,10 +50,14 @@
components:
- type: Gun # Corvax-Forge: Weaponary update
fireRate: 4.5
projectileSpeed: 30
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi
- type: NFWeaponDetails
class: weapon-details-class-pistol
manufacturer: weapon-details-manufacturer-nanotrasen-munitions

- type: entity
id: NFWeaponPistolPollockHighCapacityMag
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Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@
sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
- type: Gun # Corvax-Forge: Weaponary update
fireRate: 4
projectileSpeed: 40
projectileSpeed: 35

- type: entity
id: NFWeaponPistolCobra
Expand All @@ -40,7 +40,7 @@
components:
- type: Gun
fireRate: 4 # Corvax-Forge: Weaponary update
projectileSpeed: 40
projectileSpeed: 35
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/silenced.ogg
params:
Expand All @@ -59,7 +59,7 @@
components:
- type: Gun
fireRate: 5 # Corvax-Forge: Weaponary update
projectileSpeed: 38
projectileSpeed: 30
soundGunshot:
path: /Audio/_DV/Weapons/Guns/Gunshots/universal.ogg
- type: Sprite
Expand All @@ -75,7 +75,7 @@
The Mark 32 Offensive Service Pistol. On the handle is a label that says 'for authorized use only.'
components: &universalComponents
- type: Gun
projectileSpeed: 38
projectileSpeed: 30
soundGunshot:
path: /Audio/_DV/Weapons/Guns/Gunshots/universal.ogg

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Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
components:
- type: Gun # Corvax-Forge: Weaponary update
fireRate: 2.5
projectileSpeed: 35
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi
- type: Clothing
Expand All @@ -25,7 +26,8 @@
- type: Clothing
sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi
- type: Gun
fireRate: 3.5
fireRate: 3.5 # Corvax-Forge: Weaponary update
projectileSpeed: 35
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/mateba.ogg

Expand All @@ -38,6 +40,7 @@
components:
- type: Gun # Corvax-Forge: Weaponary update
fireRate: 2.6
projectileSpeed: 35
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi
layers:
Expand Down Expand Up @@ -68,6 +71,8 @@
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
- type: Clothing
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
- type: Gun
projectileSpeed: 35 # Corvax-Forge: Weaponary update

- type: entity
id: NFWeaponRevolverPirate
Expand Down Expand Up @@ -114,6 +119,8 @@
sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi
- type: Gun
projectileSpeed: 35 # Corvax-Forge: Weaponary update

- type: entity
id: NFWeaponRevolverFaith
Expand All @@ -126,6 +133,8 @@
sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi
- type: Gun
projectileSpeed: 35 # Corvax-Forge: Weaponary update
- type: RevolverAmmoProvider
capacity: 4
chambers: [ True, True, True, True ]
Expand All @@ -142,6 +151,8 @@
sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi
- type: Gun
projectileSpeed: 35 # Corvax-Forge: Weaponary update

#region Frontier
- type: entity
Expand Down