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…rchipelagoMW#5967) When CasualBounties was enabled, the location names in `exclusion_table["HitlistCasual"]` would be iterated into `self.random_super_boss_list` in `generate_early`, but `exclusion_table["HitlistCasual"]` was a `set`, so its iteration order would vary on each generation, even with same seed. Random location names would be picked from `self.random_super_boss_list` to place Bounty items at, so different locations could be picked on each generation with the same seed. `exclusion_table["Hitlist"]` is similar and was already a `list`, avoiding the issue of nondeterministic iteration order, so `exclusion_table["HitlistCasual"]` has been changed to a `list` to match.
…oMW#5842) * Change timeout and add timeout-specific message * Revert open_timeout
…W#6033) * WebHost: make autolauncher max room timeout configurable * WebHost: launch rooms with assigned port first
…cted recipe needs fluids (ArchipelagoMW#5412)
Co-authored-by: black-sliver <[email protected]> Co-authored-by: Emily <[email protected]>
…W#6074) ... next time it gets written to. This makes loading peristent_storage faster in the future.
…ipelagoMW#5684) * Make component launching indicate if no terminal window, add konsole * Attempt to spell better and remove whitespace * Update terminal priority * Make helper for clearing LD_LIBRARY_PATH * Add handling to linux launch * Hopefully fix setter * Apply suggestions from code review Co-authored-by: black-sliver <[email protected]> --------- Co-authored-by: black-sliver <[email protected]>
…elagoMW#6040) The include_songs option is an OptionSet, whose value is a set, but was being iterated to produce self.included_songs. Sets are unordered and may have a different iteration order each time a python process is run. This meant that the order of the elements in self.included_songs could differ even when generating with a fixed seed. This caused nondeterministic generation with the same seed because create_song_pool() deterministically randomly picks songs from self.included_songs, which could be in a different order each time, so different songs could be picked.
* - Fixed the Dr Seuss Bundle asking for tigerseye (mineral) instead of tiger trout (fish) * - Made blue grass starter more consistent * - Fragments of the past does not rely on ginger island * - Removed legacy hard coded strange bun recipe that messed with chefsanity logic
…elagoMW#6034) The current logic only requires the shorts and a sewing machine, but a gold bar is also necessary
…s could create more items than locations (ArchipelagoMW#6012) * - Improved the dynamic locations count algorithm to take into account the nature of various heavy settings in both directions * - Fixes from Code Review * - We're only testing for sunday locations, might as well only take sunday locations in the list to test * - One more slight optimization * - Added consideration for bundles per room in filler locations counting * - Registered some more IDs to handle items up to 10
Solved indentation error to return to intended functionality
…chipelagoMW#5999) * Remove space before comma * Factorio authors update * Simplify template
* Import Buffer from typing_extensions instead of collections.abc for 3.11 compat * always re-set sound volumes before playing * fix game window scaling if parent is vertical * make default volume lower
…ipelagoMW#6073) * CI: reduce default permissions to minimum * CI: update pin actions Most of them. CodeQL and action-gh-release is untouched for now. Immutable actions and actions/* are pinned to version, other actions are pinned to hash. * CI: make use of archive: false in upload-artifact also set compression level and error behavior for scan-build upload. * CI: update codeql and enable scanning actions
…uired when the box is rotated (ArchipelagoMW#5889) * Unbeatable seed: 11 lasers + redirect when the box is rotated * naming
* Tap to move * inputs * cleanup * oops
Update main to AP v0.6.7
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