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build: CelesteTAS v3.43.0, Studio v3.8.0
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- Fix: Center Camera movement with Upside-Down Extended Variant
- Fix: SpirialisHelper stopwatches causing hitboxes to not properly render
- Feature: Limit line number with to currently visible lines
- Fix: Opening debug console in TAS not respecting debug mode setting
- Fix: Debug console in TAS not being able to open outside a level
- Fix: SaveAndQuitReenter command desyncing for debug save file if debug mode is disabled
- Fix: Limit default query for search dialog to current line
- Tweak: Move Studio version to beginning of title
- Fix: Slowed-down TAS playback with Motion Smoothing enabled
- Feature: Allow rebinding / unbinding characters for frame operations
- Feature: Jump to next line when (un)commenting a line
- Feature: Support nested / unlimited Repeat commands (only use them if absolutely necessary!)
- Feature: Add option to show current file in File Explorer
- Fix: Restoring settings changing window size
- Feature: Restore Extended Variants after TAS ends
- Tweak: Enable "Restore Settings after TAS Stops" by default
- Fix: Stopping TAS during StIntroWakeUp causing player to be stuck
- Refactor: Center Camera and Offscreen Hitbox implementation
- Fix: Zoom-Level Extended Variant causing rendering issues with Center Camera
- Fix: Extended Camera Dynamics causing rendering issues with Center Camera
- Feature: Automatically enable Extended Camera Dynamics with Center Camera to provide a fully rendered zoom
- Fix: Apply color grade to offscreen hitboxes (if you considered this a feature, use Simplified Graphics instead)
- Fix: "Entity.Position.X" not being able to be set
- Fix: Hotkeys being triggered while inputting text
- Remove: "Mod 9D Lighting" option
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psyGamer committed Feb 2, 2025
1 parent c0aed9c commit b8b381b
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion CelesteTAS-EverestInterop/everest.yaml
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- Name: CelesteTAS
Version: 3.42.2
Version: 3.43.0
DLL: bin/CelesteTAS-EverestInterop.dll
Dependencies:
- Name: EverestCore
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2 changes: 1 addition & 1 deletion Studio/CelesteStudio/CelesteStudio.csproj
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Expand Up @@ -6,7 +6,7 @@
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

<Version>3.7.1</Version>
<Version>3.8.0</Version>
</PropertyGroup>

<PropertyGroup Condition="($(RuntimeIdentifier) == '' and $([MSBuild]::IsOSPlatform('Linux'))) or $(RuntimeIdentifier.StartsWith('linux'))">
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