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tweak: Add german language translation and update other languages
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psyGamer committed Feb 18, 2025
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4 changes: 2 additions & 2 deletions CelesteTAS-EverestInterop/Dialog/Brazilian Portuguese.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,8 @@ TAS_HITBOX_COLOR_DESCRIPTION_1= A cor da Hitbox pode apenas ser editado no menu
TAS_HITBOX_COLOR_DESCRIPTION_2= Ou use o comando entity/trigger/plataform_hitbox_color no seu console
TAS_SIMPLIFIED_GRAPHICS= Gráficos Simplificados
TAS_INFO_HUD= HUD de Informações
TAS_INFO_HUD_DESCRIPTION_1= Segure a hotkey do HUD de Informações e clique-esquerdo para agarrar e soltá-lo
TAS_INFO_HUD_DESCRIPTION_2= Aperte duas vezes o botão do HUD de informações para ativar ou desativá-lo
TAS_INFO_HUD_DESCRIPTION_1= Aperte duas vezes o botão do HUD de informações para ativar ou desativá-lo
TAS_INFO_HUD_DESCRIPTION_2= Segure a hotkey do HUD de Informações e clique-esquerdo para agarrar e soltá-lo
TAS_INFO_HUD_DESCRIPTION_3= Segure o botão de HUD de informações e depois clique-esquerdo para observar a entidade
TAS_ROUND_VALUES= Arrendondar Valores
TAS_FORWARD_SPEED= Velocidade de Avanço
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22 changes: 11 additions & 11 deletions CelesteTAS-EverestInterop/Dialog/English.txt
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Expand Up @@ -6,9 +6,9 @@ TAS_HITBOX_COLOR_DESCRIPTION_1= Hitbox color can only be edited in the menu of t
TAS_HITBOX_COLOR_DESCRIPTION_2= Or use the entity/trigger/platform_hitbox_color command in the console
TAS_SIMPLIFIED_GRAPHICS= Simplified Graphics
TAS_INFO_HUD= Info HUD
TAS_INFO_HUD_DESCRIPTION_1= Holding info hud hotkey and left-click to drag & drop the HUD
TAS_INFO_HUD_DESCRIPTION_2= Double press the info hud hotkey to toggle HUD
TAS_INFO_HUD_DESCRIPTION_3= Holding info hud hotkey then left-click to watch the entity
TAS_INFO_HUD_DESCRIPTION_1= Double press the Info HUD hotkey to toggle the HUD
TAS_INFO_HUD_DESCRIPTION_2= Hold down the Info HUD hotkey and left-click to drag the HUD around
TAS_INFO_HUD_DESCRIPTION_3= Hold down the Info HUD hotkey and left-click to watch an entity
TAS_ROUND_VALUES= Round Values
TAS_FORWARD_SPEED= Forward Speed
TAS_MORE_OPTIONS= More Options
Expand Down Expand Up @@ -100,10 +100,10 @@ TAS_HOTKEYS_DESCRIPTION= Binding multiple keys to a control will cause those key

# ================================== More Options Submenu ==================================
TAS_CENTER_CAMERA= Center Camera
TAS_CENTER_CAMERA_HORIZONTALLY_ONLY= Center Camera Horizontally Only
TAS_CENTER_CAMERA_HORIZONTALLY_ONLY= Center Camera only Horizontally
TAS_AUTO_ENABLE_EXCAMERADYNAMICS= Enable Extended Camera Dynamics for Center Camera
TAS_EXCAMERADYNAMICS_DESCRIPTION= NOTE: You'll have to restart the level after disabling this for zoomed-out hitboxes to work.
TAS_RESTORE_SETTINGS= Restore All Settings when TAS Stop
TAS_RESTORE_SETTINGS= Restore All Settings after TAS Stops
TAS_LAUNCH_STUDIO_AT_BOOT= Launch Studio at Boot
TAS_ATTEMPT_TO_CONNECT_TO_STUDIO= Attempt To Connect To Studio
TAS_SHOW_STUDIO_UPDATE_BANNER= Show Studio Update Banner
Expand All @@ -122,15 +122,15 @@ TAS_IGNORE_GC_COLLECT_DESCRIPTION_2= but will increase memory usage and may caus
TAS_KEY_START_STOP= Start/Stop
TAS_KEY_RESTART= Restart
TAS_KEY_FAST_FORWARD= Fast Forward
TAS_KEY_FAST_FORWARD_COMMENT= Fast Forward to Next Comment
TAS_KEY_FAST_FORWARD_COMMENT= Fast Forward to Next Label
TAS_KEY_SLOW_FORWARD= Slow Forward
TAS_KEY_FRAME_ADVANCE= Frame Advance
TAS_KEY_PAUSE_RESUME= Pause/Resume
TAS_KEY_HITBOXES= Hitboxes
TAS_KEY_TRIGGER_HITBOXES= Trigger Hitboxes
TAS_KEY_SIMPLIFIED_GRAPHICS= Simplified Graphics
TAS_KEY_CENTER_CAMERA= Center Camera
TAS_KEY_LOCK_CAMERA= Lock Camera
TAS_KEY_HITBOXES= Toggle Hitboxes
TAS_KEY_TRIGGER_HITBOXES= Toggle Trigger Hitboxes
TAS_KEY_SIMPLIFIED_GRAPHICS= Toggle Simplified Graphics
TAS_KEY_CENTER_CAMERA= Toggle Center Camera
TAS_KEY_LOCK_CAMERA= Lock Center Camera
TAS_KEY_SAVE_STATE= Save State in TAS
TAS_KEY_CLEAR_STATE= Clear State in TAS
TAS_KEY_INFO_HUD= Info HUD
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153 changes: 153 additions & 0 deletions CelesteTAS-EverestInterop/Dialog/German.txt
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# ================================== Menu ==================================
TAS_ENABLED= Aktiviert
TAS_ENABLED_DESCRIPTION= Aktueller TAS Dateipfad:
TAS_SHOW_HITBOXES= Hitboxen
TAS_HITBOX_COLOR_DESCRIPTION_1= Hitboxfarben können nur im Menu auf dem Titelbildschirm bearbeitet werden
TAS_HITBOX_COLOR_DESCRIPTION_2= Oder nutze den entity/trigger/platform_hitbox_color Befehl in der Konsole
TAS_SIMPLIFIED_GRAPHICS= Vereinfachte Grafik
TAS_INFO_HUD= Info HUD
TAS_INFO_HUD_DESCRIPTION_1= Doppeldruücke den Info HUD Hotkey um die HUD ein/aus zu schalten
TAS_INFO_HUD_DESCRIPTION_2= Halte den Info HUD Hotkey und Linksklick um die HUD zu verschieben
TAS_INFO_HUD_DESCRIPTION_3= Halte den Info HUD Hotkey und linksklicke ein Entity um es zu beobachten
TAS_ROUND_VALUES= Werte Runden
TAS_FORWARD_SPEED= Wiedergabegeschwindigkeit
TAS_MORE_OPTIONS= Mehr Optionen

# ================================== Hitbox Submenu ==================================
TAS_ACTUAL_COLLIDE_HITBOXES= Tatsächlichte Kollisionshitboxen
TAS_SHOW_TRIGGER_HITBOXES= Trigger Hitboxen
TAS_SHOW_UNLOADED_ROOMS_HITBOXES= Entladene Raumhitbox
TAS_SHOW_CAMERA_HITBOXES= Kamera Hitbox
TAS_SHOW_CYCLE_HITBOX_COLORS= Zyklus Hitboxfarben anzeigen
TAS_SIMPLIFIED_HITBOXES= Vereinfachte Hitboxen
TAS_UN_COLLIDABLE_HITBOXES_OPACITY= Nicht-kollidierbare Hitboxdeckkraft
TAS_ENTITY_HITBOX_COLOR= Entity Hitboxfarbe
TAS_TRIGGER_HITBOX_COLOR= Trigger Hitboxfarbe
TAS_PLATFORM_HITBOX_COLOR= Platform Hitboxfarbe
TAS_CYCLE1_HITBOX_COLOR= Zyklus 1 Hitboxfarbe
TAS_CYCLE2_HITBOX_COLOR= Zyklus 2 Hitboxfarbe
TAS_CYCLE3_HITBOX_COLOR= Zyklus 3 Hitboxfarbe
TAS_CYCLE4_HITBOX_COLOR= Andere Zyklus Hitboxfarbe

# ================================== Simplified Graphics Submenu ==================================
TAS_GAMEPLAY= Gameplay
TAS_LIGHTING= Licht
TAS_BLOOM_BASE= Bloombase
TAS_BLOOM_STRENGTH= Bloomstärke
TAS_SPINNER_COLOR= Spinnerfarbe
TAS_DUST_SPRITE_EDGE= Staub-Sprite Kanten
TAS_SCREEN_WIPE= Bildschirmanimation
TAS_COLOR_GRADE= Farbkorrektur
TAS_SOLID_TILES_STYLE= Festekachelstil
TAS_BACKGROUND_TILES= Hintergrundkachel
TAS_BACKDROP= Hintergrund
TAS_DECAL= Dekorationsobjkete
TAS_PARTICLE= Parktikel
TAS_DISTORT= Verzerrung
TAS_MINI_TEXT_BOX= Minitextbox
TAS_LIGHTNING_STRIKE= Blitzeinschlag
TAS_CLUTTERED_ENTITY= Verdeckendes Entity
TAS_CLUTTERED_ENTITY_DESCRIPTION= Tentakeln, Gipfelwolken, Augen
TAS_HUD= HUD
TAS_HUD_DESCRIPTION= Sprechicon, Vogeltutorial und macher Text
TAS_WAVED_EDGE= Wabernde Kanten
TAS_SPIKES= Stacheln

# ================================== Info HUD ==================================
TAS_INFO_GAME= Spielinfo
TAS_INFO_TAS_INPUT= TAS Eingabe
TAS_INFO_SUBPIXEL_INDICATOR= Subpixelanzeige
TAS_INFO_CUSTOM= Benutzerdefinite Information
TAS_INFO_COPY_CUSTOM_TEMPLATE= Kopiere Benutzerdefinite Infovorlage in Zwischenablage
TAS_INFO_SET_CUSTOM_TEMPLATE= Setze Benutzerdefinite Infovorlage aus Zwischenablage
TAS_INFO_WATCH_ENTITY_HUD_TYPE= Entity Beobachtungsinformation (HUD)
TAS_INFO_WATCH_ENTITY_STUDIO_TYPE= Entity Beobachtungsinformation (Studio)
TAS_INFO_WATCH_ENTITY_NONE= Keine
TAS_INFO_WATCH_ENTITY_POSITION= Position
TAS_INFO_WATCH_ENTITY_DECLARED_ONLY= Nur Deklariert
TAS_INFO_WATCH_ENTITY_ALL= Alle
TAS_INFO_WATCH_ENTITY_LOG_TO_CONSOLE= Gebe Entityinformation in Konsole aus
TAS_INFO_TEXT_SIZE= Textgröße
TAS_INFO_SUBPIXEL_INDICATOR_SIZE= Subpixelanzeigegröße
TAS_INFO_OPACITY= Deckkraft
TAS_INFO_MASKED_OPACITY= Verdeckende Deckkraft

# ================================== Info HUD Options ==================================
TAS_INFO_HUD_OPTIONS_OFF= Aus
TAS_INFO_HUD_OPTIONS_HUD_ONLY= Nur HUD
TAS_INFO_HUD_OPTIONS_STUDIO_ONLY= Nur Studio
TAS_INFO_HUD_OPTIONS_BOTH= Beide

# ================================== Round Values ==================================
TAS_POSITION_DECIMALS= Nachkommastellen für Position
TAS_SPEED_DECIMALS= Nachkommastellen für Tempo
TAS_VELOCITY_DECIMALS= Nachkommastellen für Geschwindigkeit
TAS_ANGLE_DECIMALS= Nachkommastellen für Winkel
TAS_CUSTOM_INFO_DECIMALS= Nachkommastellen für Benutzerdefinite Informationen
TAS_SUBPIXEL_INDICATOR_DECIMALS= Nachkommastellen für Subpixelanzeige
TAS_SPEED_UNIT= Tempoeinheit
TAS_VELOCITY_UNIT= Geschwindigkeitseinheit
TAS_PIXEL_PER_SECOND= Pixel/Sekunde
TAS_PIXEL_PER_FRAME= Pixel/Frame

# ================================== Forward Speed Submenu ==================================
TAS_FAST_FORWARD_SPEED= Schnelle Wiedergabegeschwindigkeit
TAS_SLOW_FORWARD_SPEED= Langsame Wiedergabegeschwindigkeit

# ================================== Hotkeys Submenu ==================================
TAS_HOTKEYS= Hotkeys
TAS_HOTKEYS_DESCRIPTION= Wenn mehrere Tasten einem Hotkey zugewiesen sind, bilden diese eine Tastenkombination

# ================================== More Options Submenu ==================================
TAS_CENTER_CAMERA= Zentriere Kamera
TAS_CENTER_CAMERA_HORIZONTALLY_ONLY= Nur horizontal Zentrierte Kamera
TAS_AUTO_ENABLE_EXCAMERADYNAMICS= Aktiviere ExCameraDynamics für Zentrierte Kamera
TAS_EXCAMERADYNAMICS_DESCRIPTION= BEDENKTE: Du must das Level neustarten nachdem dies ausgeschaltet wurde, {n}damit herausgezoomte Hitbox funktionieren.
TAS_RESTORE_SETTINGS= Stelle alle Einstellungen nach TAS-Ende wieder her
TAS_LAUNCH_STUDIO_AT_BOOT= Öffne Studio bei Spielstart
TAS_ATTEMPT_TO_CONNECT_TO_STUDIO= Versuche mit Studio zu verbinden
TAS_SHOW_STUDIO_UPDATE_BANNER= Zeige Studio Aktuallisierungsbanner
TAS_OPEN_CONSOLE_IN_TAS= Erlaube die Konsole in einem TAS zu öffnen
TAS_BETTER_INVINCIBILITY= Verbesserte Unbesiegbarkeit
TAS_BETTER_INVINCIBLE_DESCRIPTION= Wenn man "Set Invincible true" ausführt, kann man weiterhin nicht sterben, jedoch vermeidet Gameplayveränderungen wie auf der Toteszone zu springen,{n}
um versehentliche TAS-Desyncs to vermeiden. Wird nur angewendet solange eine TAS aktiv ist.
TAS_HIDE_FREEZE_FRAMES= Verstecke Freeze-Frames im TAS
TAS_HIDE_FREEZE_FRAMES_DESCRIPTION_1= Wenn ein Freeze-Frame ausgelöst wird, wird dieser übersprungen ohne diesen anzuzeigen.
TAS_HIDE_FREEZE_FRAMES_DESCRIPTION_2= Wird nur angewendet solange eine TAS aktiv ist.
TAS_IGNORE_GC_COLLECT= Ignoriere GC Collect während Vorspulen
TAS_IGNORE_GC_COLLECT_DESCRIPTION_1= Verschnellert das Vorspulen von langen TASen,
TAS_IGNORE_GC_COLLECT_DESCRIPTION_2= erhöht jedoch den Arbeitsspeicherverbrauch

# ================================== Hotkey Config ==================================
TAS_KEY_START_STOP= Start/Stop
TAS_KEY_RESTART= Neustart
TAS_KEY_FAST_FORWARD= Vorspulen
TAS_KEY_FAST_FORWARD_COMMENT= Zum nächstem Label Vorspulen
TAS_KEY_SLOW_FORWARD= Langsame Wiedergabe
TAS_KEY_FRAME_ADVANCE= Nächster Frame
TAS_KEY_PAUSE_RESUME= Pause/Wiedergabe
TAS_KEY_HITBOXES= Hitboxen ein/ausschalten
TAS_KEY_TRIGGER_HITBOXES= Triggerhitboxen ein/ausschalten
TAS_KEY_SIMPLIFIED_GRAPHICS= Vereinfachte Grafik ein/ausschalten
TAS_KEY_CENTER_CAMERA= Zentrierte Kamera ein/ausschalten
TAS_KEY_LOCK_CAMERA= Zentrierte Kamera sperren
TAS_KEY_SAVE_STATE= Speicherpunkt im TAS erstellen
TAS_KEY_CLEAR_STATE= Speicherpunkt im TAS löschen
TAS_KEY_INFO_HUD= Info HUD
TAS_KEY_FREE_CAMERA= Freie Kamera

# ================================== Option Values ==================================
TAS_DEFAULT= Standard
TAS_HIDE= Verstecken
TAS_SIMPLIFY= Vereinfachen
TAS_RED= Rot
TAS_GREEN= Grün
TAS_BLUE= Blau
TAS_YELLOW= Gelb
TAS_PURPLE= Lila
TAS_WHITE= Weiß
TAS_BLACK= Schwarz
TAS_TRANSPARENT= Transparent
TAS_OFF= AUS
TAS_OVERRIDE= Überschreiben
TAS_APPEND= Anhängen

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