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refactor: Migrate Assert-commands to new game-info system #268

refactor: Migrate Assert-commands to new game-info system

refactor: Migrate Assert-commands to new game-info system #268

Triggered via push February 21, 2025 22:20
Status Failure
Total duration 2m 59s
Artifacts 4

Build.yml

on: push
Build Celeste Studio  /  Cache
5s
Build Celeste Studio / Cache
Build Celeste Studio  /  Windows
1m 49s
Build Celeste Studio / Windows
Build Celeste Studio  /  Linux
45s
Build Celeste Studio / Linux
Build Celeste Studio  /  macOS
1m 55s
Build Celeste Studio / macOS
Build CelesteTAS
36s
Build CelesteTAS
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1 error and 43 warnings
Build CelesteTAS
Process completed with exit code 1.
Build Celeste Studio / Linux
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Linux
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Linux
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Linux
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
Build Celeste Studio / Linux: StudioCommunication/ActionLine.cs#L15
Non-nullable field 'frames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / Linux: StudioCommunication/CommandAutoCompleteEntry.cs#L8
Non-nullable field 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / Linux: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.Equals(object o)
Build Celeste Studio / Linux: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.GetHashCode()
Build Celeste Studio / Linux: external/Featherline/General/TimingChange.cs#L11
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / Linux: external/Featherline/Simulation/FeatherSim.cs#L84
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / Windows
The target framework 'net7.0-windows' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Windows
The target framework 'net7.0-windows' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Windows
The target framework 'net7.0-windows' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / Windows: StudioCommunication/ActionLine.cs#L15
Non-nullable field 'frames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / Windows: StudioCommunication/CommandAutoCompleteEntry.cs#L8
Non-nullable field 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / Windows: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.Equals(object o)
Build Celeste Studio / Windows: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.GetHashCode()
Build Celeste Studio / Windows: external/Featherline/General/TimingChange.cs#L11
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / Windows: external/Featherline/Simulation/FeatherSim.cs#L84
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / Windows: external/Featherline/Algorithm/GAManager.cs#L45
Possible null reference argument for parameter 'src' in 'AngleSet? GAManager.RawFavorite(string src)'.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / macOS: StudioCommunication/ActionLine.cs#L15
Non-nullable field 'frames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / macOS: StudioCommunication/CommandAutoCompleteEntry.cs#L8
Non-nullable field 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Celeste Studio / macOS: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.Equals(object o)
Build Celeste Studio / macOS: external/Featherline/General/RandomClasses.cs#L47
'Vector2' defines operator == or operator != but does not override Object.GetHashCode()
Build Celeste Studio / macOS: external/Featherline/General/TimingChange.cs#L11
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / macOS: external/Featherline/Simulation/FeatherSim.cs#L84
Cannot convert null literal to non-nullable reference type.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build Celeste Studio / macOS
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
Build CelesteTAS: StudioCommunication/CommandAutoCompleteEntry.cs#L8
Non-nullable field 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build CelesteTAS: StudioCommunication/ActionLine.cs#L15
Non-nullable field 'frames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/TAS/LibTasHelper.cs#L313
Cannot convert null literal to non-nullable reference type.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/TAS/GameInfo.cs#L714
Nullability of type of parameter 'obj' doesn't match overridden member (possibly because of nullability attributes).
Build CelesteTAS: CelesteTAS-EverestInterop/Source/ModInterop/TASRecorderInterop.cs#L11
Cannot convert null literal to non-nullable reference type.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/ModInterop/TASRecorderInterop.cs#L25
Cannot convert null literal to non-nullable reference type.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/Module/CelesteTasMenu.cs#L238
Cannot convert null literal to non-nullable reference type.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/Module/CelesteTasMenu.cs#L280
'EaseInSubMenu.ease' hides inherited member 'TextMenuExt.SubMenu.ease'. Use the new keyword if hiding was intended.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/TAS/Input/Commands/ConsoleCommand.cs#L382
Cannot convert null literal to non-nullable reference type.
Build CelesteTAS: CelesteTAS-EverestInterop/Source/Utils/Extensions.cs#L604
Possible null reference assignment.

Artifacts

Produced during runtime
Name Size
CelesteStudio-linux-x64
38.2 MB
CelesteStudio-macos-arm64
36.6 MB
CelesteStudio-macos-x64
38 MB
CelesteStudio-windows-x64
72.1 MB