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v2.1.1

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@vLuckyyy vLuckyyy released this 11 Jul 19:18
· 126 commits to master since this release

EternalCombat v2

⚠️ Supported Minecraft version
EternalCombat currently supports Minecraft 1.21.5 as the latest version.
We will release a new version once all required dependencies are updated.
This will likely happen within a few days, but there is no official ETA.
ℹ️ What is ETA?

🚨 Required Plugin: PacketEvents
Starting with this version, EternalCombat requires the PacketEvents plugin to run.
If you do not install it, the plugin will fail to start.

Thanks to this change, you can now independently update PacketEvents when a new version is released, without waiting for us to release a new EternalCombat update.

✨ Enhancements

  • Lands plugin support
    Full integration with the Lands plugin for region protection!

  • 📦 Updated all libraries
    Various internal libraries have been updated to their latest stable versions for better stability and compatibility.

🐛 Fixes

  • 💀 Fixed head drop logic
    Players now correctly drop their heads again.

  • 🧊 Fixed ender pearl cooldown
    Pearl delay is now consistently applied.

👨‍🏭 Developer API

To use the EternalCombat API, first add the EternalCode repository to your project.
You can find the latest version here.

1. Add Repository

Gradle (Kotlin DSL):

maven("https://repo.eternalcode.pl/releases")

Maven:

<repository>
    <id>eternalcode-reposilite-releases</id>
    <url>https://repo.eternalcode.pl/releases</url>
</repository>

2. Add Dependency

Gradle:

compileOnly("com.eternalcode:eternalcombat-api:2.1.1")

Maven:

<dependency>
    <groupId>com.eternalcode</groupId>
    <artifactId>eternalcombat-api</artifactId>
    <version>2.1.1</version>
    <scope>provided</scope>
</dependency>