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// TODO: Use collision events to detect when the enemy reaches the waypoint instead.
In file Assets/Enemy.cs
UnityTower/Assets/Enemy.cs
Line 33 in 70d55a7
The text was updated successfully, but these errors were encountered:
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In file Assets/Enemy.cs
UnityTower/Assets/Enemy.cs
Line 33 in 70d55a7
The text was updated successfully, but these errors were encountered: