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237 changes: 237 additions & 0 deletions es-MX.toml
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# This is what will be displayed ingame when someone types into the bot's channel
# PLACEHOLDERS:
# %user% - The username
# %id% - The user ID
# %msg% - The message
ingame_discordMessage = "§6[§#5865F2DISCORD§6]§r <%user%> %msg%"
# This is what will be displayed ingame when someone sends an reply into the bot's channel
# PLACEHOLDERS:
# %user% - The username
# %id% - The user ID
# %msg% - The reply message
# %ruser% - The username of the message that got the reply
# %rmsg% - The replied message
ingame_discordReplyMessage = "§6[§#5865F2DISCORD§6]§r §a%user%§r en respuesta a §3%ruser%§r: %msg%"
# Message shown when hovering over the username of an discord message
# PLACEHOLDERS:
# %user% - The users display name (Someone123)
# %user#tag% - The users username (@username) or user tag (User#0001)
# %id% - The user ID
#
# NOTE: using an @ here can cause ping sounds ingame
discordUserHover = "§3Usuario de Discord %user%\n§aClick para mencionar"
# This message will edited in / sent when the server finished starting
serverStarted = "¡Servidor Iniciado!"
# Message to show while the server is starting
# This will be edited to SERVER_STARTED_MSG when webhook is false
serverStarting = "Iniciando servidor..."
# This message will be sent when the server was stopped
serverStopped = "Servidor Detenido!"
# The message to print to discord when it was possible to detect a server crash
serverCrash = "Crasheo del Servidor Detectado :thinking:"
# Gets sent when an player joins
#
# PLACEHOLDERS:
# %player% - The player's name
playerJoin = "%player% se unió"
# Gets sent when an player leaves
#
# PLACEHOLDERS:
# %player% - The player's name
playerLeave = "%player% se fue"
# Gets sent when an player dies
#
# PLACEHOLDERS:
# %player% - The player's name
# %msg% - The death message
playerDeath = "%player% %msg%"
# Message sent instead of playerLeave, when the player times out
#
# PLACEHOLDERS:
# %player% - The player's name
playerTimeout = "¡%player% se quedó sin tiempo!"
# Gets sent when an player finishes an advancement
# Supports MulitLined messages using \n
#
# PLACEHOLDERS:
# %player% - The player's name
# %advName% - The advancement name
# %advDesc% - The advancement description
advancementMessage = "%player% obtuvo el logro **%advName%**\n_%advDesc%_"
# The chat message in discord, sent from an player in-game
#
# PLACEHOLDERS:
# %player% - The player's name
# %msg% - The chat message
discordChatMessage = "%player%: %msg%"
# Sent to a player when someone reacts to his messages
# PLACEHOLDERS:
# %name% - (Nick-)Name of the user who reacted (format: 'SomeNickName')
# %name2% - Name of the user who reacted with discord discriminator (format: 'SomeName#0123')
# %msg% - Content of the message which got the reaction
# %emote% - The reacted emote
reactionMessage = "§6[§#5865F2DISCORD§6]§r§7 %name% reaccionó a tu mensaje \"§9%msg%§7\" con '%emote%'"
# Message shown for attachments
attachment = "Adjunto"
# Message shown for stickers
sticker = "Sticker"
# Header for Embeds
embed = "Incrustado"
# Message shown for embed images
embedImage = "Imagen"
# Message shown for embed messages
embedMessage = "Mensaje"
# Hover message for the bot tag ingame
bot = "Este usuario es un bot"

# Strings about the discord commands
[commands]
# Shown in console when trying to use a in-game only command
ingameOnly = "¡Este comando solo puede ser ejecutado dentro del juego!"
# Shown in-game when trying to use a console only command
consoleOnly = "¡Este comando solo se puede ejectuar desde la consola!"
# Shown when successfully reloading the config file
configReloaded = "¡Configuración recargada!"
# Shown when an subcommand is disabled
subcommandDisabled = "¡Este subcomando está deshabilitado!"
# Message sent when user does not have permission to run a command
noPermission = "¡No tienes permiso para ejectuar este comando!"
# Message sent when an invalid command was typed
#
# PLACEHOLDERS:
unknownCommand = "Comando desconocido, usa `/help` para obtener una lista de comandos"
# Message if a player provides less arguments than required
notEnoughArguments = "Argumentos insuficientes"
# Message if a player provides too many arguments
tooManyArguments = "Demasiados argumentos"
# Message if a player can not be found
#
# PLACEHOLDERS:
# %player% - The player's name
playerNotFound = "No se puede encontrar al jugador \"%player%\""
# The message for 'list' when no player is online
cmdList_empty = "No hay jugadores en línea..."
# The header for 'list' when one player is online
cmdList_one = "Hay 1 jugador en línea:"
# The header for 'list'
# PLACEHOLDERS:
# %amount% - The amount of players online
cmdList_header = "Hay %amount% jugadores en línea:"
# Header of the help command
cmdHelp_header = "Tus comandos disponibles en este canal:"
# Message sent when ignoring Discord messages
commandIgnore_ignore = "¡Ahora estás ignorando los mensajes de Discord!"
# Message sent when unignoring Discord messages
commandIgnore_unignore = "¡Ya no estás ignorando los mensajes de Discord!"
# Message sent when using the uptime command
#
# PLACEHOLDERS:
# %uptime% - Uptime in uptime format, see uptimeFormat
cmdUptime_message = "El server ha estado funcionando por %uptime%"
# The format of the uptime command
# For more help with the formatting visit https://commons.apache.org/proper/commons-lang/apidocs/org/apache/commons/lang3/time/DurationFormatUtils.html
uptimeFormat = "dd 'días' HH 'horas' mm 'minutos'"
# Shows when running slash commands as command response
executing = "Ejecutando..."
# Command argument description for the linkcheck command's Discord user parameter
cmdLinkcheck_userargDesc = "El usuario de Discord a revisar"
# Command argument description for the linkcheck command's minecraft player parameter
cmdLinkcheck_mcargDesc = "UUID o nombre del usuario de Minecraft a revisar"
# Sent when checked user is not linked
cmdLinkcheck_notlinked = "¡Esta cuenta no está enlazada!"
#
cmdLinkcheck_discordAcc = "Cuenta de Discord: "
cmdLinkcheck_minecraftAcc = "Cuenta de Minecraft: "
cmdLinkcheck_minecraftAccFloodgate = "UUID de Minecraft (Bedrock): "
cmdLinkcheck_cannotGetPlayer = "¡Hubo un error obteniendo la información del jugador! Quizás usaste un nombre o UUID inválido"
cmdSett_key = "Clave de configuración de destino"
cmdSett_val = "Valor de configuración"
cmdSett_set = "Cambiar una configuración"
cmdSett_get = "Devolver un valor de configuración"

# Command descriptions
[commands.descriptions]
settings = "Te permite editar tu configuración personal"
uptime = "Muestra el tiempo que el servidor ha estado funcionando"
help = "Muestra una lista de todos los comandos"
list = "Muestra una lista de todos los usuario en línea"
link = "Enlaza tu cuenta de Discord con tu cuenta de Minecraft"
whitelist = "Te pone en la whitelist del servidor al enlazarse con Discord"
linkcheck = "Muestra información sobre un usuario enlazado de Discord o un jugador"

# Strings about the account linking feature
[linking]
# Sent to the user when he linked his discord successfully
# PLACEHOLDERS:
# %player% - The in-game player name
linkSuccessful = "Tu cuenta ahora está enlazada con %player%.\nUtiliza /settings para ver y establecer algunas opciones de usuario"
# Sent to the user when linking fails
linkFailed = "Falló el enlace con la cuenta"
# Sent when an already linked user attempts to link an account
# PLACEHOLDERS:
# %player% - The in-game player name
alreadyLinked = "Tu cuenta ya está enlazada con %player%"
# Sent when attempting to use personal commands while not linked
# PLACEHOLDERS:
# %method% - The currently enabled method for linking
notLinked = "¡Tu cuenta no está enlazada. Enlázala primero usando %method%"
# Message of the link method in whitelist mode
# Used by %method% placeholder
linkMethodWhitelistCode = "uniéndote al servidor y luego usando `/link <whitelist-code>` aquí"
# Message of the link method in normal mode
# Used by %method% placeholder
linkMethodIngame = "`/discord link` dentro del juego"
# Sent when attempting to whitelist-link with an non uuid string
# PLACEHOLDERS:
# %arg% - The provided argument
link_argumentNotUUID = "El argumento \"%arg%\" no es un UUID o nombre válido."
# Sent when attempting to link with an unknown number
invalidLinkNumber = "¡Numero de enlace inválido!"
# Sent when attempting to link with an invalid number
linkNumberNAN = "¡Esto no es un número!"
# Message shown to players who are not whitelisted using discord
# No effect if discord whitelist is off
notWhitelistedCode = "§cNo estás en la whitelist.\nÚnete a nuestro Discord para más información\nhttps://discord.gg/someserver\nTu código de whitelist es: §6%code%"
# Message shown to players who are whitelisted using discord but don't have the required role anymore
# No effect if discord whitelist is off
notWhitelistedRole = "§cYa estás en la whitelist, pero te falta escoger un rol para unirte.\nRevisa el servidor de Discord para más información"
# Sent when trying to link without an required role
link_requiredRole = "Necesitas un rol para usar esto"
# Sent when trying to link as an non-member
link_notMember = "¡No eres miembro del servidor de Discord en el que funciona este bot!"
# Sent to the user when he linked his discord successfully
# PLACEHOLDERS:
# %name% - The linked discord name
# %name#tag% - The linked discord name with tag
linkSuccessfulIngame = "Tu cuenta ahora está enlazada con el usuario de discord %name#tag%"
# Message shown to players who want to link their discord account ingame
#
# PLACEHOLDERS:
# %num% - The link number
linkMsgIngame = "Envía este comando al canal del servidor para enlazar tu cuenta: /link %num%\nEste número expirará en 10 minutos"
# Shown when hovering over the link message
hoverMsg_copyClipboard = "Click para copiar el comando al portapapeles"

# Strings about the personal settings feature
[personalSettings]
# Message for getting an setting's value
personalSettingGet = "El valor de esta configuración es `%bool%`"
# Sent when user sucessfully updates an prersonal setting
settingUpdateSuccessful = "¡Configuración actualizada con éxito!"
# Header of the personal settings list
personalSettingsHeader = "Lista de configuraciones personales:"
# Error message when providing an invalid personal setting name
invalidPersonalSettingKey = "¡`%key%` no es una configuración válida!"
settingsCommandUsage = "Usos:\n\n/settings - enlista todas las keys disponibles\n/settings get <key> - Muestra el valor actual de la configuración\n/settings set <key> <value> - Establece un valor de configuración"
# Sent when setting an personal setting fails
settingUpdateFailed = "No se pudo establecer el valor :/"
# Sent when attempting to change an blacklisted setting
settingUpdateBlocked = "El dueño del servidor dehabilitó la modificación de esta configuración"

# Descriptions of the settings
[personalSettings.descriptons]
ignoreDiscordChatIngame = "Configura si quieres ignorar los mensajes de Discord dentro del juego"
useDiscordNameInChannel = "¿Quieres que el bot envíe mensajes usando tu nombre y avatar de Discord en lugar de tu nombre y skin de Minecraft?"
ignoreReactions = "Configura si quieres ignorar las reacciones de Discord dentro del juego"
pingSound = "Alterna el sonido de ping dentro del juego"
hideFromDiscord = "Poner esto en true ocultará todos tus mensajes en Minecraft de Discord"