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RSI Diff Bot; head commit 4b90166 merging into 65643a2 Resources/Textures/Decals/road.rsi
Resources/Textures/Structures/Storage/Crates/trashbin.rsi
Resources/Textures/Structures/Walls/grille.rsi
Resources/Textures/Structures/catwalk.rsi
Resources/Textures/_Encore/Structures/City/club_rezz_sign.rsi
Resources/Textures/_Encore/Structures/Walls/tall/metal.rsi
Resources/Textures/_Encore/Structures/Windows/tall/reinforced_window.rsi
Resources/Textures/_Encore/Structures/Windows/tall/window.rsi
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First of probably 9929235235 PRs to unify the visual style. Also swaps out topdown perspective with tallwalls. I am in Agony.
Also adjusts all walls/windows to be mob drawdepth so that they properly overlay, grilles also have rotation fixed now since they aren't perfect squares. Roughens up some existing road decals too for natural effect.
It's 2AM so you can refer to the rsi bot for the actual sprites