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rebirths.yml
Ján Kluka edited this page Mar 19, 2026
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2 revisions
messages:
no-permission: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You do not have permission to use this command.</red>"
player-only: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>Only players can use this command.</red>"
current-rebirth: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <gray>You are currently <gold>%rebirth%</gold></gray>"
rebirth-set: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <gray>Set <gold>%player%</gold>'s rebirth to <gold>%rebirth%</gold></gray>"
player-not-found: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>Player not found.</red>"
invalid-number: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>Invalid number. Please enter a valid integer.</red>"
success: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <green>You are now <gold><bold>Rebirth %rebirth%</bold></gold></green>"
fail: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You do not meet all the requirements to rebirth.</red>"
max-rebirth: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You have reached the maximum rebirth level!</red>"
requirement-rank: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You must be at least Rank <white>%rank%</white> to rebirth.</red>"
requirement-prestige: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You must be at least Prestige <white>%prestige%</white> to rebirth.</red>"
requirement-currency: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>You need <white>%amount% %currency%</white> to rebirth.</red>"
invalid-rebirth: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <red>Invalid rebirth ID.</red>"
no-rebirth: "<gradient:#FFD700:#FFEA00><bold>REBIRTH</bold></gradient> <dark_gray>»</dark_gray> <gray>You have not yet reborn.</gray>"
rebirths:
'0': # Default Rebirth
prefix: <gradient:#FFFF00:#FFD700:#FFA500><bold>R0</bold></gradient>
requirements:
- type: rank
enabled: false
value: 1 #Required Rank ID
- type: prestige
enabled: false
value: 0 #Required Prestige ID
- type: currency
enabled: false
currency: money
value: 10000000 #Required amount of money currency
- type: currency
enabled: false
currency: tokens
value: 10000000 #Required amount of tokens currency
rewards:
commands:
- lp user %player% permission set xprison.rebirth0 true #Commands to be executed when player rebirths
#'1':
#prefix: <gradient:#FFFF00:#FFD700:#FFA500><bold>R1</bold></gradient>
#requirements:
#- type: rank
#enabled: true
#value: 26 #Required Rank ID
#- type: prestige
#enabled: true
#value: 10 #Required Prestige ID
#- type: currency
#enabled: true
#currency: money
#value: 10000000 #Required amount of money currency
#- type: currency
#enabled: true
#currency: tokens
#value: 10000000 #Required amount of tokens currency
#rewards:
#commands:
#- lp user %player% permission set xprison.rebirth1 true- config.yml
- autominer.yml
- autosell.yml
- block-rewards.yml
- enchants.yml
- currencies.yml
- multipliers.yml
- ranks.yml
- prestiges.yml
- pickaxe-levels.yml
- pickaxe-skins.yml
- gangs.yml
- mines.yml
- bombs.yml
- blocks.yml
- mining-stats.yml
- rebirths.yml
- autosell.json
- blessing.json
- blockbooster.json
- charity.json
- efficiency.json
- explosive.json
- fly.json
- fortune.json
- gangvaluefinder.json
- gemfinder.json
- haste.json
- jumpboost.json
- keyalls.json
- keyfinder.json
- laserbeam.json
- layer.json
- nightvision.json
- nuke.json
- prestigefinder.json
- salary.json
- speed.json
- tokenfinder.json
- unbreaking.json
- voucherfinder.json
- robotfinder.json
- gem-merchant.json
- token-merchant.json
- custom-enchant.json
- custom-currency-enchant.json
