Initialise a new instance of the AComponentSystem<TState,TComponent> class with the given World and IParallelRunner.
protected AComponentSystem(DefaultEcs.World world, DefaultEcs.Threading.IParallelRunner runner);
world
World
The World on which to process the update.
runner
IParallelRunner
The IParallelRunner used to process the update in parallel if not null.
System.ArgumentNullException
world is null.