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Mr.Mulles snowfall_strength variable (again) #2024
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I don't think this check is needed? If the block can't see the sky, then it can't rain at the position, so the check above will be false. Also, I'd use world.IsRainingAt and that's a boolean. So if not raining at, retun 0. Same thoughts for all instances.
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The check sky variable is there because iirc the variable wasn't registering no snow despite the vehicle being under a block. It was a while ago so take my statement with a grain of salt. Ill remove the check, its only the if(canseesky) part, yes?