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freeorion master branch as of 5507da9 with the experimental research AI code of PR 7 merged into it.

luiges90 and others added 30 commits July 25, 2015 17:22
* extract non-ship priorites calculation to functions
* more consideration for some techs
* add some printing statements for tech decisions
* use ship designer to determine usefulness of ship techs
* Add research ship part priorities
* update ship parts and hulls priority by PP cost
* stealth techs only consider colonizable species
* consider research turns needed
* treat EXOBOTS as population boost
* remove power-func for research turns for now
* reduce priorities for too expensive techs
* fix error when empire destroyed / no RP
…ted significance of time and cost, refactored priority determination functions
Add necessary empty lines.
Remove unused variables.
Organize imports.
@Cjkjvfnby
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Place there important parts of discussion can be stored. To avoid searching them in closed PRs.
https://github.com/Dilvish-fo/freeorion/issues

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5 participants