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Home-Calling

A Hack and Slash Adventure Game made in Unity.

  • The Game features Two Playable Characters.

  • Singleton , Interface and Observer Pattern has been used.

  • State Design Pattern for Player States and Animation Events to Handle Character.

  • State Behavior for Enemies which Chases and Attacks the Player.

Game ScreenShots

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A Hack And Slash 3D Adventure Game made in Unity.

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