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When 3 trigger streams are used as input, there seem to be a memory issue in the trigger seed.
I assume it's because the seed was updated at each time the
trigGroup
was updated with only two streams compared to now where we can still have the same seed while thetrigGroup
is updated.Joined 2 images before and after the change with a
cout
to show the trigger seed (or trigGroup.front().second) time + the number of matched triggers.Before the fix, we had some crazy times for the seed and additional 19 triggers due to that issue that is fixed by that commit. (see attached fix_trigger.pdf )